Welcome to the 4th MedievalZ Devblog.
Greenlight page is live!
Check out this trailer, it features exploring, gathering, base building and combat.
New Map
The old map is gone and has been replaced by a beatiful and mysterious island. Featuring Cliffs, forests and secret places.
Advanced Construction
The following bases have been constructed in-game using the modular building system
Here is a gif of the base building video, taken from the trailer:
Features planned for the future:
- Horses
- Companion NPCs
- Weapon crafting
- and many more
Thanks for reading and feel free to leave a comment, I read all of them.
Sunspear
Nice! We recently implemented construction for Winterfall but opted against piece-by-piece as I expect players to build abominations! Your ghosting previz is really nice, good work there.
Thanks, let me know if you need the Shader, it's very simple. I think the sweet spot is somewhere between fully modular and complete buildings. Something like Rust makes all buildings look too similar as most people got for the same square base design.
Sure, that'd be nice! And maybe I can return the favor sooner or later with something you might need or enjoy.