Over the weekend, I planned and created a new game mode aside from the classic rogue like survival, a horde mode consisting of 25 waves of increasingly difficult and increasing numbers of enemies, mixed in with item drops, random bosses and a lot of blood. As the waves progress the stronger the enemies you face, encouraging the player to swap limbs out in the heat of battle to try and stay alive, every 5 rounds a chest and a health tank will come to aid the player, but this is the only help you will have through all of the rounds.
Dev Update