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Comment History
VainExulant
VainExulant - - 12 comments @ Soonish

If you need cash why not set it up for Pre-order then release the version you feel is at a comfortable point in development?

Im just saying that though, I dont have the first clue how to go about it.

Good karma+1 vote
VainExulant
VainExulant - - 12 comments @ Kenshi

If your charcter does something unlawful is it as basic as; not seen (free to go as usual?) or seen.

And if your 'seen' (and reported?) its a bounty(?), or is there more depth in which NPCs alter there opinion on you, specifically I want to know if your actions in general are -localised- in consequnces, depending on location and your own status? I ask because it seems right for the type of "dynamic" gaming environment your trying to create.

Good karma+3 votes
VainExulant
VainExulant - - 12 comments @ Stargate No Limits

I love the thought of UDK wormholes in the morning. x)

Good karma+2 votes
VainExulant
VainExulant - - 12 comments @ War for the Overworld

Dungeon Keeper was a beautifully simplistic game, just little things could have made it much more and from what I can see your taking it that bit further, good job.

Good karma+2 votes
VainExulant
VainExulant - - 12 comments @ Solar 2

"A stoned turtle could navigate better than you." xD

And. Tracking.

Good karma+5 votes
VainExulant
VainExulant - - 12 comments @ Dawn of the Reapers

Quick thought: Normandy class, Capital ship.

I suppose it depends on how far into the story you wanna go, but considering it may take some time to beat the ultimate AI bad-guy I don't see why it cant be a possibility with the ME universe and while I'm on-topic if your going to have the reapers why not really go for it and throw in a Human-form Reaper for kicks.

+Side note about immersion, mention Cerberus in the Alliance Tec-Tree at some point.

Best of Luck. ;)

Good karma+1 vote
VainExulant
VainExulant - - 12 comments @ Tenth Beta

Betas; an acceptable time to tell people there was something wrong with your tail.

Good karma+1 vote
VainExulant
VainExulant - - 12 comments @ CoH: MC - Ingame Trailer 5

very satisfying to watch :P

Good karma+1 vote
VainExulant
VainExulant - - 12 comments @ British War Machine

Hope there's a better sense of infantry roles in BWM; Tanks are fine, but in the standard CoH I felt Commonwealth forces where always at the mercy of how many Tanks the Germans had and I hope that the Mk V doesn't come to cause an inverse of this issue, particularly when WW1/Trench warfare was always based on attrition rather than strategic movements, or it could just end, once again; 'He has the most tanks = Win'... just a though.

But looks like an amazing job, hope you get it wrapped up soon. :)

Good karma+2 votes
VainExulant
VainExulant - - 12 comments @ ZombieMod

I think I was missing the latest patch, for some reason it wasnt installing properly, but its working fine now after re-installation of the whole game :)

Good karma+2 votes
VainExulant
VainExulant - - 12 comments @ ZombieMod

I cannot get it to work correctly on my computer. I have The original CoH and Opposing Fronts installed.

When I play the game I get the correct load up but upon entering the lobby I am unable to start a game and when I can (Via Tutorial) I immediately get an error about the AI. The original maps remain without addition and I cannot alter any in-game settings (e.g. Starting Resources, etc).

I'm considering re-installing without the Original (the most likely solution), but in the meantime want to know if anyone else has had this problem and if possible alternate solutions.

Good karma+1 vote
VainExulant
VainExulant - - 12 comments @ Maelstrom

I love the mod.
The additional elements: utilizing Sci-fi components from multiple universes; 'The Replicators' and did someone say "Dyson Sphere"? Brilliant, looking forward to R5 - Yes.

Good karma+1 vote