Hello Everyone!, My name is Tony!, I’ve been a indie game developer for 11 years. Currently i’m developing a web based multi-player, side-scroller, shooter with the working title “Overlay”. In addition, i’m starting a small online video game company called Philosoplay . Philosoplay wishes to transform what we commonly call ideas, thoughts, or dreams into unique interactive experiences that can be shared with the world! As a Game Developer, my main motives are to create games that players not just enjoy but feel as if they play a meaningful role in how their story unfolds. However, i wonder if it’s possible to do this by substituting individual based incentives found in many traditional multi-player games for team based incentives?. If so, do you think this can be achieved in a game that impacts both casual and hardcore gamers in a meaningful way?. Those are just a couple of questions Philosoplay will attempt to answer with the interactive experiences we create.
Hey hey Everyone! We have Great news! "That Rock Paper Scissors Game!" has finally made its way to Steam GreenLight!
"that rock paper scissors game!" steam greenlight trailer
"That Rock Paper Scissor Game!" has a major update to share several new power ups and two new levels to do battle in!
new levels and power ups in that rock paper scissor game
No articles were found matching the criteria specified. We suggest you try the article list with no filter applied, to browse all available. Post article and help us achieve our mission of showcasing the best content from all developers. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.