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I'm a grad student in electrical engineering who stumbled upon Unity. This discovery introduced me to an industry that is admittedly way more fun than circuit design. In fact, Unity might actually lead me to undergo a complete career change. This game is based on the Blizzard custom game atmosphere from 10-15 years ago… you know, the good old days. Call me a psychopath, but I think it's pretty safe to say that most people enjoy murdering hordes of zombies. Every step of this project has been a pleasure (except the GUI). Indie game design has allowed my creativity to soar in ways I have never experienced with engineering. This game has also given a purpose to my musical compositions, since video game music is best when presented in a video game :)

Description

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft or to Diablo. Necromaton also features an RPG-like leveling system in which kills grant experience. Experience likewise allows the players to unlock various skills such as the Frag Grenade or Stim Pack. However, the monsters get stronger with time, and so it is very important for the players to complete the level’s objectives before they get overwhelmed.

Preview
Necromaton v0.101 Linux
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