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I am a new developer interested in meeting other developers and gamers in the indie community. I have spent the past year working on my game Necromaton. Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft or to Diablo. Necromaton also features an RPG-like leveling system in which kills grant experience. Experience likewise allows the players to unlock various skills such as the Frag Grenade or Stim Pack. However, the monsters get stronger with time, and so it is very important for the players to complete the level's objectives before they get overwhelmed.

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