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Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft or to Diablo. Necromaton also features an RPG-like leveling system in which kills grant experience. Experience likewise allows the players to unlock various skills such as the Frag Grenade or Stim Pack. However, the monsters get stronger with time, and so it is very important for the players to complete the level’s objectives before they get overwhelmed.

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Hi everybody!

Throughout my life, I’ve been a huge fan of cooperative games. In my mind, there’s nothing better than sitting down with friends and struggling through a difficult level. My favorite co-op games are the ones that are fast paced and exciting, while also being intellectually stimulating enough to require good teamwork and coordination. Because of this, I’ve created the game Necromaton. For more information, a trailer, and downloads, check out the website www.necromaton.com .


Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft or to Diablo. Necromaton also features an RPG-like leveling system in which kills grant experience. Experience likewise allows the players to unlock various skills such as the Frag Grenade or Stim Pack. However, the monsters get stronger with time, and so it is very important for the players to complete the level’s objectives before they get overwhelmed.

Necromaton Screen Shots

Right now, Necromaton is intended for a mid to hard core audience. In the future, I am considering adding a campaign to assist in acclimatizing the casual gamer. To those who’ve never played RTS or MOBA games, the controls may take a short while to get accustomed to. But don’t give up! After several attempts, you’ll be able to beat any of the levels on easy difficulty. For now, I have enabled cheating, so if you die, simply hit Enter, and type in “restore” (and press Enter again). Then do the same for “revive”.

Necromaton Screen Shots

Sometimes the level mechanics may be slightly confusing. While a level’s objectives are explained in the lobby screen briefing, there are always a variety of hidden features that are intended to make things easier. This is partially intentional, as that it allows the player the joy of discovering new tricks on their own. I would first suggest looking through the entire briefing before you start a level. Take note of the minimap, as that will give you a sense of where the objectives are. It’s quite difficult to remember everything on your first attempt, so don’t get discouraged if you need to look at the briefing again. And if you have any questions, you are always welcome and encouraged to hit up the forums: www.necromaton.com/forum.

Necromaton Screen Shots

Finally, Necromaton is an ongoing work in progress. I’ll admit that I have only had enough time to test for functionality. The game clearly lacks balance in both stats and difficulty. You can help! Please use the forums to let me know of any suggestions you have. At this point in the project, I’m actually more inclined to trust your judgment than my own. For easy changes such as stats, I’ll probably be more than happy to implement them right away. For harder changes such as mechanics, I will definitely give them good thought and discussion. I look forward to meeting you!

Thanks again, and enjoy!

PS. Spread the word! Necromaton is most fun when played as co-op.

Windows:
Necromaton v0.101 Windows

Mac:
Necromaton v0.101 Mac

Linux:
Necromaton v0.101 Linux

Necromaton now in Web Player (v0.101)

Necromaton now in Web Player (v0.101)

News

Update highlights: (1) Necromaton is now in web player (link is in contents). (2) Ported to linux. (3) Added custom skill Boost Conversion.

Necromaton v0.101 preview

Necromaton v0.101 preview

News

Main highlights for this patch: 1. Optimized for web player 2. Added a new chosen active skill 3. Ported to Linux standalone

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Necromaton v0.101 Mac

Necromaton v0.101 Mac

Full Version

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft...

Necromaton v0.101 Windows

Necromaton v0.101 Windows

Full Version

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft...

Necromaton v0.101 Linux

Necromaton v0.101 Linux

Full Version

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft...

Necromaton - Windows 32 bit Version 0.100

Necromaton - Windows 32 bit Version 0.100

Full Version

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft...

Necromaton - Windows 64 bit Version 0.100

Necromaton - Windows 64 bit Version 0.100

Full Version

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft...

Necromaton - Mac 64 bit Version 0.100

Necromaton - Mac 64 bit Version 0.100

Full Version

Necromaton is a cooperative birds-eye view shooter game. It features a point-and-click control system that can be configured to be similar either to Starcraft...

Post comment Comments
Guest
Guest - - 688,627 comments

Cool game.
possible game without multiplayer?

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NecromatonDev Creator
NecromatonDev - - 6 comments

Hi there, thanks! Yup, it's definitely possible on easy difficulty without multiplayer. Of course, you'd have to be smart about what skills you get. For example, you'd want frag grenade (AOE) rather than cauterization (heal).

Reply Good karma+1 vote
ChickenDelight
ChickenDelight - - 126 comments

Looks great so far!
Have you decided how much you'll charge for this?

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NecromatonDev Creator
NecromatonDev - - 6 comments

Thanks, Chicken! Haven't really decided for sure, but here's my current thoughts:
1. First I'll finish up all four classes and 4-5 co-op levels. This will be a free to play online version
2. If Step 1 is popular enough, then I'll go ahead and commit to making a story mode campaign. I'll probably charge for that, but even that won't be too expensive.

Well, that's really as far as I know. What do you think?

Reply Good karma+1 vote
ChickenDelight
ChickenDelight - - 126 comments

I think that's the best thing you could do. :D

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