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Here i show you, how the startscreen will look in Beams(wip)
demo level menue wip
Here some more devsnippets from the working Demolevel.
gameplay demo level
Things progress quick. Tell me what you think. When you have a nice idea, i will integrate it, but..
perimeter defender and game update.
Here a Video about devprocess of destroying stuff and feeling like Dualzan!
destruction + dualzan in beams
Here i show you, how the "ATT-Stick" work's in a small video. :)
update game mechanism
Developervideo! Please give me some feedback about the functions you see. Now you can have direct influence, when your idea / suggestion is nice. "raising...
dev inside video of beams
Libra + Platform = Libraform. Here a small article about creating process and a fresh gameplayvideo where you get the idea how it will be used.
libraform update in beams
I made some progress with gameplayfunctions in Beams and want to share it.
demo progress :)
Hi @ll, i have so much fun painting and talking to musicans about the BPM system, that other things have to wait.
intro improve test with sound
Was more work, then planned. All 2D stuff on layers, now inside Blender as 2D 21/2D or 3D setup. Rigging next.
story painting extended
Blowed some dust off my cheap discounter tablet and started drawing..
started painting story for beams
Morphing Drums = Mumps :) Some sort of randomnized sample player with strange moving stuff and starnge sounds in the work..
mumps in beams!
I make good progress in ue4 so far, that i could reactivate an old idea.
update and progress in beams
I stick with modular assetcreation, but my kids want rudolph the rednosed thing..
hohoho not a real update but progress
I discovered something in a region of my map, i never was before (redfaced, longnosed).
ufo proof-of-illuminati-in-beams
I got it to work, timelines, morphing and a dazillion sounds (mouthrecorded). ^^
beams ufo proof!
I discovered something in a region of my map, i never was before (redfaced, longnosed).
proof of illuminati in beams!
Here i show you a gameelement and it is not only decorative.
beams cubiflie cubi can fly blockthing update relaxing video
Plorphlings is something to get the vegetation away from to static, inside Beams..
plorphlings in beams update
Not to easy to beat the cubinator mobs, because your own shoot/projectile/impact is dragging them towards you, debris is blocking your path. The Ai is...
cubinator ai update video!
Energy as visible gameplayelement in Beams. Powerstations transmitters.
beams energy core update
Beams is running/growing well. Mid Dec. i need prealphatesters, and i would need some with low spec pc, some 2 Ghz dualcore and with no brandnew gfx card...
running some performance tests
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