• Register

BEAMS A FPS game with some shooting, jumping and puzzles!

Post news Report RSS Story painting extended

Was more work, then planned. All 2D stuff on layers, now inside Blender as 2D 21/2D or 3D setup. Rigging next.

Posted by on

Scene 2/5 and a bit more finished.



While doing that i came up with another freetimeconsuming idea. "that would be superduper, when it would be animated".
Perhaps a ticking clock, synced to the animated footsteps, rotating earth (ballthing for now).
Flying rockets, scaling hoses, paint destruction (stop pls).
Why easy, when you could make it complicated..

scene2wip


Then i painted everything onto layers (around 90), to get the single parts back again.
prepare for ani2

That was the point i had to recreate backfaces (background) and "stretchzones"(overlapping parts).
layermess

I like the result, and you?

So far it is looking only like an improved version of the 2D picture, but after rigging i can make weirdo animations.

2dsetup


Was my first time doing that, but i liked it.

Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account: