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Outland 17 is a turn based Sci Fi RPG that takes inspiration from other genres such as tactics games and shooters. Each battle is a different experience because of the character load outs, environment, and tactics used. Every squad member can be customized with unique weapons, armor, attachments, perks, and skill sets to support an assortment of playstyles. With classes ranging from deadly snipers to resilient melee warriors, you choose the composition of your squad to best handle whatever challenges the game throws at you. Be prepared to fight on any battleground such as wide open fields, confined hallways, chaotic war zones, and more. Take cover, shoot explosive barrels, fire turrets, and do whatever it takes to gain a tactical advantage.

Comment History
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Right now we have decided to pause development until we can raise more resources grow a larger following. Meanwhile we have made a smaller which we plan on releasing on PC and mobile. We would be grateful for your support. Follow our new page - Indiedb.com

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Editor build

Make your own levels in the next build.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ The Biome Update

Testing for bugs

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Duck n' Dodge

Thanks I appreciate it.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ 1.9.3 Upcoming build - Challenge Mode is comming

Hidden Challenge button.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Duck n' Dodge

Thank you!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Just Duck It 1.8.16

I'm glad you had fun! We keep making improvements so make sure to follow us.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Hardland

Hey man how is the project going? Hopefully your still working on it.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Fixed it, thanks for pointing that out!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

I think you are confusing us with another game.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Glad you like it!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ What Kickstarter Taught Me About Game Development: Mid Campaign postmortem

@Protocol_games and @Talsmic I'm glad you liked the article. Make sure to say hell on Twitter @grenadetree

-JC

Good karma+2 votes
GrenadeTree
GrenadeTree - - 29 comments @ Weapons Development

Thanks, I'm glad that it was helpful for you! I'll be posting more articles in even more detailed, so make sure to watch the game to get updates.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Hi Quade81,

Thank you for following our game. We've been in development for a while now so it's great hearing feedback from the fans.

I hear you about how changing the formula around and how it can keep fans of the genre away from our game. I think your right. When we call the game a Tactical RPG, people have a certain expectation of how it should play. Kinda how I love Street Fighter and when someone told me that Smash Bros was like Street Fighter with Nintendo charcters I got really excited. But then I was turned off when I first played it because it didn't measure up to how I thought a fighting game should play.

We really want to try something that was a bit more experientmental. We didn't just want to make an XCom clone with great customization, which means that we have to take some riskes.

The core expectation of fans of of TPRGs is that movement is core to strategy. In our game we wanted to shift the focus away from positioning and over to the characaters themsevles. Since our game isn't class based, you learn by doing. Every shot or ability use gives your character experience thus molding them. And since there are only so many moves on a mission, every click and choice matters. Your team can grow in drastic ways that can really change how to approach missions. For people willing to give that mechanic a go, I think they will really appreciate what our game is trying to do.

I hope you will continue to follow and support us as the game grows and improves. We may just suprise you.

Regards,

-JC

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Steam Greenlight

Hello indie game fans,

I wanted to share my game, Outland 17. It's a tactical RPG set in a Sci-Fi American Revolutionary War. Think space colonies, laser muskets and hover ponies. We have a unique setting and gameplay. Mixed with a high amount of customization that RPG fans can really enjoy. We have a demo available and plenty of art.

Steamcommunity.com

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ New Demo Level and Destructible Environments

Thanks, glad you like them!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Thanks, hope you enjoyed the demo!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Thanks dude, glad you like it!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Outland 17:Void of Liberty

Awesome, It's always fun watching people play our game! I'll make sure the rest of the team sees it.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Pacm̬̦̩̹̌͢a̪͓̮͑̿ͫn̛̥

Calling it here, this will totally be a viral revival of a classic. Good job guys =)

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Demo Visual Updates & Indie Spotlights

Awesome, glad you liked it! Have you gotten to play the demo yet?

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Strategy And Cover In Outland 17

And thank YOU for the feedback on the Collective ;D

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ The Evolution Of Dr.Kraze

Looks awesome, much more sinister with that set square jaw!

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Ode To Ragdolls

Exactly what we were hoping for.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ PreAlpha Outland17 Trailer

It's just a simulation made for the video. Normally there would be something leading up to that in game, but this early concept demo just demonstrates how game mechanics would work.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ Market Place

one of the key levels that players will play through on Outland 17. Battles will be shown from overhead like this so you have a clear view of the action and can form your strategy. Our designers have been hard at work to make sure that these detailed concept art images carry over to a visually stunning 3D environment in Unity.

Good karma+1 vote
GrenadeTree
GrenadeTree - - 29 comments @ GrenadeTree

We give Shoost an exclusive inside scoop on Outland 17! Check out their article now!

Good karma+1 vote