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Comment History
Graftwijg
Graftwijg - - 9 comments @ Boarding Action - pre-alpha IndieDB build 4

Ha! I finally found out what did it. I forgot to clamp the scaling of the arrow. So when the time between frames is too high, the scaling can continue into the negative due to the end condition being skipped. That results in a mirrored image growing until the end of time, which is what you saw. Rewrote that code now, in a more robust way. Needless to say, my palm had a brief encounter with my face.

[Edit:] On to squashing the rest of the bugs. I will upload a fixed build when that's done.

Good karma+1 vote
Graftwijg
Graftwijg - - 9 comments @ Boarding Action - pre-alpha IndieDB build 4

Thanks for your efforts to break the game. (Really, that makes for great bugtesting!) I'll try and break it the same way on my side, and see if I can fix it.

Good karma+1 vote
Graftwijg
Graftwijg - - 9 comments @ Boarding Action - pre-alpha IndieDB build 4

Woah, well that's not supposed to happen. Obviously. Could you tell me what platform and resolution you're playing on? In fullscreen on windowed mode?

Good karma+2 votes
Graftwijg
Graftwijg - - 9 comments @ Boarding Action - pre-alpha IndieDB build 4

It should be fixed in the 4.1 update now available. Can you try now? And if it persists, I'd really appreciate it if you posted/linked a screenshot.

Good karma+1 vote
Graftwijg
Graftwijg - - 9 comments @ Boarding Action - pre-alpha IndieDB build 4

I've uploaded a new version with some small fixes. The UI graphics glitches were "solved" by downgrading one Unity version for these builds. I've also added mouse capturing. A bit late, but apparently I hadn't tested it with a two monitor setup yet >_<

Good karma+1 vote
Graftwijg
Graftwijg - - 9 comments @ Pre alpha 3

Just uploaded a fix for the glitchy movement and non-responsive turrets in the first scenario. Things should work better now!

Good karma+2 votes
Graftwijg
Graftwijg - - 9 comments @ Derelict - by Devious Games

If you've reached the right ship you should see yellowish outlines of the missing parts. Use that as indication of what you need.

Thanks for the feedback, very nice to read ;)

Good karma+1 vote
Graftwijg
Graftwijg - - 9 comments @ Derelict - by Devious Games

Ah, sorry. We haven't verified it to work on XP. My guess is it only works on win7+. It is a 32-bit build though.

Good karma+1 vote
Graftwijg
Graftwijg - - 9 comments @ Derelict - by Devious Games

Added it to our "To Do" list ;)

Good karma+1 vote