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A new build with a new, and more complete, scenario! It's set up a bit like a tutorial, quickly introducing the player to the way the game works. It contains...
A new week a new build! I intended to upload this friday, but ran into some nasty bugs. Finally got those out this afternoon. I had hoped to spend this...
Changelog: - Added a menu - Fixed bugs - Added a new WIP scenario
Changelog: - Rewrote decompression code - Added destructible doors - Fixed picking up & dropping the oxygen tank - Whole bunch of other rewrites - Added...
Changelog: - Rewrote decompression code - Added destructible doors - Fixed picking up & dropping the oxygen tank - Whole bunch of other rewrites - Added...
Oi, there be bugs and bad performance! I recommend running it on "Good" settings or lower. Lest ye have a great big beasty gaming-machine. Don't worry...
Oi, there be bugs and bad performance! I recommend running it on "Good" settings or lower. Lest ye have a great big beasty gaming-machine. Don't worry...
The final build for this stage of the project. Mostly some polish over the previous version and minor gameplay tweaks.
The third Alpha, nighttime lighting has been tweaked to suit the atmosphere, the flashlight is brighter and beacons are now interactable!
The second Alpha, now with beacons, more shuttle interior and an appropriate ending!
An alpha version of our game Derelict. We'd love to hear your feedback! Can you make it to the end?