Morten Storm is a game designer and digital artist with several years of practical experience. Started at a age of 12 in the hobby scene, profession grew out of pleasure. Studying game design and later 3d art & animation in Berlin, as well as conventions like the Games Convention, Games Com, the German developer award, the GDC, the TGS and some smaller ones, helped increasing skills and knowledge. Storm creates individual pieces of art from your ideas, designs great art out of nothing and even develops hole high quality games by his own. Specialized and optimized in style and performance his professional work will lead your product steps closer to success. In 2011 the focus moved to top class mobile games and ready to use prefabs to be used within the Unity³ engine.
A short statement about the status of my quake tribute for android and what i am planing next...
what's up with my quake tribute?!
After i have been very busy here's some update about the progress of Blue 13. There are some mayor improvements - tweaked performance and optics and the...
blue 13 is a beautiful planet! fist shots from the lagoon levels
Bigger, Better, Faster! One week of work - One big update... - New Shaders and Effects boosting the aesthetics - New meshes and rendering system boosts...
big update from planet blue 13
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