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We are an indie group working on a scifi, community-driven, free to play, sci-fi freelance MMO RPG. We believe that the audience is just as integral to game creation as the development team. It is important to maintain a close-knit relationship with the audience where we listen to them – actually hear their feedback – and adjust the game according to what they want to play. After all, a game is nothing without a playerbase. It’s time that gamers start being a part of the creative process, rather than end-users of it. We here at Skyshard want to pave the way for this kind of game development; a kind of development we see as the future of how games will be made.

Post news Report RSS New Year Update

A quick update on the status of Lunar Blast Interactive and Dark Spiral.

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Lunar Blast Interactive

The new Lunar Blast Interactive website is live! Check it out here. Feedback is (as always) welcome!

We've also launched our Facebook page here, our YouTube channel here, and our Twitter page here. Don't expect too many updates on these sites, but we felt it was time to enter the realm of social networking to start building an audience for when we start marketing as we enter the Alpha stages of development.

Here's a quick look at the website:

Dark Spiral

The CGI Trailer for the game is progressing well. The lines have all been recorded, and the models are getting made slowly but surely. We're confident we'll hit our February mark for the CGI trailer release.

The game itself is almost ready for actual production. The story has been finished, dialogue is being written, and the foundation for the game has been set in place. We're looking forward to sharing updates as they come out.

We're also focusing on adding art to the ModDB page to make it look a bit nicer. Any suggestions and feedback is welcome.

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