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For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Valchion Has Been Suspended
Valchion

Valchion Has Been Suspended

Mar 7, 2014 Valchion News 10 comments

After a bit of thought, I've decided to suspend development on Valchion.

Questverse Report B: February 2014
Questverse Dark Version

Questverse Report B: February 2014

Feb 26, 2014 Questverse Dark Version News 0 comments

Thought this month had only one news article? Think again space adventurer!

Kravall Level Editor
Kravall

Kravall Level Editor

Feb 19, 2014 Kravall News 3 comments

A plugin for Blender can make a great level editor while saving a lot of development time compared to making a custom editor. In this post we show you...

Questverse report A: February 2014
Questverse Dark Version

Questverse report A: February 2014

Feb 13, 2014 Questverse Dark Version News 0 comments

A lot of experimentation is going on lately, check out about the talk system experiments, exploration gui layout, new game trailer and developer thoughts...

Questverse Dark Version: January 14
Questverse Dark Version

Questverse Dark Version: January 14

Jan 18, 2014 Questverse Dark Version News 3 comments

Hello space adventurers, I have some major news for you today, and I hope most of you will understand the plans I have for this game.

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Post comment Comments  (0 - 10 of 140)
SwearLoad
SwearLoad Dec 20 2013, 3:11pm says:

Hey guys BLENDER RULS

+2 votes     reply to comment
DigiVoodoo
DigiVoodoo Oct 26 2013, 10:55am says:

Hey guys, you can sign up for the free pre-alpha demo of our new game here!
Fpza0yjk.launchrock.co

+2 votes     reply to comment
Steve_Yorkshire
Steve_Yorkshire Oct 3 2013, 10:38am says:

Airship Dragoon is to be released on Desura on the 14th of October 2013.
Airship Dragoon is an X-Com Style Turn-based Steampunk Squad Tactics and Global Strategy.

And it was all modeled and animated in good old Blender!

Desura.com

+1 vote     reply to comment
Warner
Warner Aug 28 2013, 6:39pm says:

Hey, is there anyone that can give me direction with texturing objects in Blender?
I'd like to know what's the best way to texture something for a game. I mean objects like buildings - objects that can't use UV maps (or can they?). I need repeating textures on such large objects and I'm not sure how to texture an object like that for a game engine.

Any help is appreciated.

+1 vote     reply to comment
Guest
Guest Sep 10 2013, 5:06am replied:

This comment is currently awaiting admin approval, join now to view.

rimau
rimau May 23 2013, 6:58am says:

Just saying Hello to everyone in the group.
If you are interested in what we are doing with Blender, here at cameleon-labs, go ahead and check our profile.
Right now we are in the process of the assets design and creation for the Rascal Rider game. We have just posted some test renders of suit "designs" achieved by messing around with the hair particles. If you have any questions, I will be happy to answer. And if you want to find out some more about the inspiration for this kind of design tricks just find Scott Robertson on youtube.

0 votes     reply to comment
shadowflar3
shadowflar3 Aug 9 2013, 10:19am replied:

After drooling at the screenshots I was disappointed to see you're using Unity :P

+1 vote     reply to comment
rimau
rimau Aug 9 2013, 1:23pm replied:

oh, we are going to use it in a bit different way ;) the news are coming ;)

+1 vote     reply to comment
Spe¢ter
Spe¢ter Feb 21 2013, 2:10pm says:

I made a chair
It doesn't look like one though

+2 votes     reply to comment
SupaHectorDude
SupaHectorDude Feb 16 2013, 4:07am replied:

alternatively just dimming a light would do, if someone could help me with that.

+1 vote     reply to comment
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