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For us folks who like to stay Free and use the Blender 3d program over every other costly options!

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Early Access starting May 8th on Steam!
Project Shrooms

Early Access starting May 8th on Steam!

Apr 22, 2015 Project Shrooms News 0 comments

Shrooms just opened its coming coming soon page on steam! Release date set for May 8th!

Carpe Diem Development Diary #1
Carpe Diem

Carpe Diem Development Diary #1

Apr 20, 2015 Carpe Diem News 2 comments

Development of Carpe Diem is progressing smoothly. This week I focused on memory consumption and AI testing.

Carpe Diem Announcement
Carpe Diem

Carpe Diem Announcement

Apr 14, 2015 Carpe Diem News 0 comments

Much work has been done on Carpe Diem before launching an IndieDB page. Read some of the current details here.

Shrooms is now Greenlight!
Project Shrooms

Shrooms is now Greenlight!

Mar 17, 2015 Project Shrooms News 5 comments

After all the build up, we finally launched Project Shrooms on steam Greenlight! Check out the new trailer, screenshots and if you like our work please...

Greenlit! Also 1.1 Minor Update!
Siege of Turtle Enclave

Greenlit! Also 1.1 Minor Update!

Feb 6, 2015 Siege of Turtle Enclave News 0 comments

As you may have noticed, Siege of Turtle Enclave has been Greenlit for distribution on Steam!

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Post comment Comments  (0 - 10 of 142)
gutierrito24
gutierrito24 May 13 2014, 12:49pm says:

Hi, anyone interested in a videogame proyect? all made in blender

+2 votes     reply to comment
Hang-Lip
Hang-Lip Sep 7 2014, 4:17am replied:

No.

+3 votes     reply to comment
CaLthulhas
CaLthulhas Dec 20 2013, 3:11pm says:

Hey guys BLENDER RULS

+3 votes     reply to comment
DigiVoodoo
DigiVoodoo Oct 26 2013, 10:55am says:

Hey guys, you can sign up for the free pre-alpha demo of our new game here!
Fpza0yjk.launchrock.co

+2 votes     reply to comment
Steve_Yorkshire
Steve_Yorkshire Oct 3 2013, 10:38am says:

Airship Dragoon is to be released on Desura on the 14th of October 2013.
Airship Dragoon is an X-Com Style Turn-based Steampunk Squad Tactics and Global Strategy.

And it was all modeled and animated in good old Blender!

Desura.com

+1 vote     reply to comment
Warner
Warner Aug 28 2013, 6:39pm says:

Hey, is there anyone that can give me direction with texturing objects in Blender?
I'd like to know what's the best way to texture something for a game. I mean objects like buildings - objects that can't use UV maps (or can they?). I need repeating textures on such large objects and I'm not sure how to texture an object like that for a game engine.

Any help is appreciated.

+1 vote     reply to comment
Guest
Guest Sep 10 2013, 5:06am replied:

This comment is currently awaiting admin approval, join now to view.

rimau
rimau May 23 2013, 6:58am says:

Just saying Hello to everyone in the group.
If you are interested in what we are doing with Blender, here at cameleon-labs, go ahead and check our profile.
Right now we are in the process of the assets design and creation for the Rascal Rider game. We have just posted some test renders of suit "designs" achieved by messing around with the hair particles. If you have any questions, I will be happy to answer. And if you want to find out some more about the inspiration for this kind of design tricks just find Scott Robertson on youtube.

0 votes     reply to comment
shadowflar3
shadowflar3 Aug 9 2013, 10:19am replied:

After drooling at the screenshots I was disappointed to see you're using Unity :P

+1 vote     reply to comment
rimau
rimau Aug 9 2013, 1:23pm replied:

oh, we are going to use it in a bit different way ;) the news are coming ;)

+1 vote     reply to comment
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