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LBKR - Behind the Scenes no1

LBKR - Behind the Scenes no1

Loot Burn Kill Repeat 6 comments

I haven't been able to finish of as many updates this week as I've done the past few, mainly because I've caught a flu so I've spent some time horizontal...

LBKR Dev Report #1

LBKR Dev Report #1

Loot Burn Kill Repeat 3 comments

A report on the progression made the past weeks toward the next major update of Loot Burn Kill Repeat.

Spheres Demo: One Day In The Mountains available now

Spheres Demo: One Day In The Mountains available now

Spheres by Sense of Place Games 4 comments

Experience open-world physics based arcade action in Spheres by Sense of Place Games. Explore the mountains for one in-game day in this preview demo.

4.212 Fix Release... and more gore

4.212 Fix Release... and more gore

Loot Burn Kill Repeat 1 comment

Second fix of the .21x version with improvements to the AI and FX.

My Friend Pedro: Blood Bullets Bananas - DevLog #16

My Friend Pedro: Blood Bullets Bananas - DevLog #16

My Friend Pedro: Blood Bullets Bananas 1 comment

He ramps off the car with his motorcycle. What happens next you won't believe!

Comments  (0 - 10 of 145)
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Hi to you all

Nice group and nice to see Blender users here
I'm not a Blender user because i settled for 3ds Max but i did try Blender several times and the only thing that is left to complain about is my sole lack of understanding and skills in it

I just could not get into Blender due of the Linux code is based on but setting me aside , the program is great with so many things to do there and everything needed built right in the program

I will give it more tries but is as if , at least for me , it requires a different mindset and understanding to be able to work with it
I didn't even reach the materials part that i bet is great too
Judging by what i found online about what good people in it manage to achieve , it must be a great tool for the people that are gifted to work with it

Best regards to you all

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Half-Rats
Half-Rats

Blender ain't so bad, really. It has served me well in the modding process. Any of you guys do modeling for Goldsource?

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gutierrito24
gutierrito24

Hi, anyone interested in a videogame proyect? all made in blender

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Hang-Lip
Hang-Lip

No.

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KuraiFIN
KuraiFIN

Ouch. I think it was a reasonable question. XD

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GreenForest
GreenForest

Hey guys BLENDER RULS

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DigiVoodoo
DigiVoodoo

Hey guys, you can sign up for the free pre-alpha demo of our new game here!
Fpza0yjk.launchrock.co

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Steve_Yorkshire
Steve_Yorkshire

Airship Dragoon is to be released on Desura on the 14th of October 2013.
Airship Dragoon is an X-Com Style Turn-based Steampunk Squad Tactics and Global Strategy.

And it was all modeled and animated in good old Blender!

Indiedb.com

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Warner
Warner

Hey, is there anyone that can give me direction with texturing objects in Blender?
I'd like to know what's the best way to texture something for a game. I mean objects like buildings - objects that can't use UV maps (or can they?). I need repeating textures on such large objects and I'm not sure how to texture an object like that for a game engine.

Any help is appreciated.

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Guest
Guest

Large Buildings can use UV maps, but painting them can be a pain.
It's a lot easier to use procedural texturing and materials to add detail to buildings. It can also alleviate performance issues in-game, allowing batching and other nifty things.

good-luck with your projects.

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