For us folks who like to stay Free and use the Blender 3d program over every other costly options!
BDef receives a new level and another trailer joins the fray.
Status update, new models, contacts, useful links.
BDef receives a few additions, tweaks and a facelift!
Total Decay is looking for Beta Testers for closed beta around the end of May.
Well, it finally happened! We have a programmer, and production is well underway.
stupidnewbie question: how to make the model mirror? like in head modelling?
Go to the modifier panel (in 2.5 & 2.49), and Add Modifier > Mirror. For most cases you want the options of Do Clipping, and X set, so that it mirrors around the x-axis and forces the vertices to stay on their side/merge at center.
Hope this helps.
Space bar -> Transform -> Mirror -> Choose one of the three options that works.
Thats what it is for my version at least.
Create one side of the model so that the center is exactly around the 0 x-axis position. Then go to the modifier panel and add a mirror modifier. The rest should be self explaining.
What's the best way to model a head to allow for complex facial animation? Particularly the eyes and eyelids, I'm guessing the eyes would be best made as separate objects, but can anyone recommend a good armature layout for the eyelids to get them to deform realistically?
try to build the mesh around muscular structure, here's a head that I made... it's sort of a mess around the cheekbones, but it should give you the idea:
if the edges radiate out realistically, they will deform much more effectively. The eyes should just be spheres, it's the eyelids that need to be animated
i am impressed, alpha 0, looks like a brand new 'top dog' 3D application! It is absolutely, -mellifluous-.
PS. lets start posting thew new UIs eh? ^_^
I find it harder to use, but i have only just downloaded it. it seems harder to move separate verticals because once you hit the translate button it starts moving the selected verticals.
now released ! :)
are you talking about the Alpha 0? as thats the only one i could find
You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.
2000 characters limit; HTML formatting and smileys are not supported - text only