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Multiplayer and Co-Operative game set to introduce the Zone Universe feet first Zone: Commando puts you in the place of a UEGA Commando in multiplayer faction battles against the KRA and AFA as well as co-operative operations against the KRA, as well as surviving hostile life forms the planet of Arcasion harbors. Explore various locations on the planet and engage in key battles for the United Earth Government Army from vast glacial regions and tundras to the deep jungles and forests outside the urban city. Players will be able to make use of various weaponry and equipment to suit their role and skill set; from commanders, controlling the battlefield to recon troopers providing tactical scouting advantages. Vehicles will also play a part in combat on the ground and different objectives provide different challenges in games.
Intended players is unto 32 in the Battlefield (on selected maps) with up to 6 players working co-operatively in Commando mode. Games with less than the allocated players will feature AI to support the team and keep games balanced and fair. Players can take advantages of core loadouts for all engagements but more tactical weapons will be dropped into the field of play to provide dynamic challenges.
Users will also be able to create maps and other content including mods to be supported and also introduced into the game at later stages, Zone will also be supported with updates and new content when it is released, and we will be listening to community feedback all the way through development and post-release.
0 comments by J45PER on Jun 14th, 2013
So this is our first full week of Kickstarter and we have been up to a lot at Xitol this week too one of the main things is panicking, Kickstarter is stressful, so it seems. We have also been making game progress and preparing for next week and all of this is to be covered in this update.We'll also do a few recaps and teas things coming in the future including post Kickstarter information such as Zone: Training Grounds our special backer reward game that will be coming out for the masses to and we have information to share about it later on as well as a game page to put up, as we stated though its development helps over hindering Zone: Commando as it allows us to let players get to grips with the basics as well as add in a few features we may add into Commando, but that's enough teasing time to recap this week and talk next week.
So far with E3 taking a spotlight and minor publicity we have only hit 2% of our overall goal so far but we are hoping it will pick up with some personal promises for some pledges but we still have to get a lot more than we estimate will be in for the end, this is where everyone comes into play helping share the word or even for someone to join our team for PR duties. We are developers not promoters and no matter how strong we feel about Zone we have to get others to know!So far on Kickstarter we have had a few minor updates such as announcing Mac support and Zone: Training Grounds but we have other announcements to post out too one for when we hit £500 and £1500 which all backers will appreciate, trust us. We are also hoping for strong Steel, Silver and Gold level support or best packages for sharing and rewards at more affordable levels. Although Platinum and Onyx are amazing if anyone has the faith to put down that amount of money. Every £1 counts to us though so just getting the gift level and getting a truly personal letter (we write each one differently and if we socialise with you it will get even better).

This past week has been a busy one and besides Kickstarter there has been some hard progress on maps such as Complex getting a nice update by Trevor our lead Level Designer, and I have had the pleasure of seeing this progress, sorry no sharing just yet. There have been other updates and progress I cannot talk about but inly refinements on content and development of new content too that you will see over the coming weeks.This past week has also been a strange one with 3rd parties wanting to get involved and support us/work with us. We cannot announce who at this time as nothing is set in stone but we should start to get some more exposure in the media and also have a few interviews along the way, we still look to everyone possible though to share our Kickstarter and Zone to the masses.We also announced Zone: Training Grounds and updated our projects page accordingly we cannot provide extra details of the game yet but expect an announcement in the summer.

Coming next week we have some secret announcements coming along as well as two more Kickstarter features one of which is an interview with Ankash one of our 3D designers specialising in making environments more alive and beautiful. We will also be hoping to make that £500 special announcement for all backers too.- J45PER
Latest tweets from @xitolsoftworks
Our Greenlight has been updated too! T.co
Jun 11 2013, 4:58pm
Today's Kickstarter feature - T.co
Jun 11 2013, 11:53am
Even though it is E3 this week we are still looking for support! T.co
Jun 11 2013, 10:57am
@matt2416 Thanks a lot :D
Jun 9 2013, 9:21am
Reminder we would love you to donate to our Kickstarter - T.co
Jun 9 2013, 8:29am
Want to pledge but don't have the money yet, remember you don't get charged until the 6th August - T.co
Jun 8 2013, 9:27am
Reminder we have a Kickstarter running please donate, share and support if you can - T.co
Jun 8 2013, 8:54am
At £500 we will announce something extra for all backers! - T.co
Jun 7 2013, 8:00pm
Shipping for the £1 Gift Level is free for the US now too! - T.co
Jun 7 2013, 7:56pm
Really excited for this, looks awesome!
Thanks, what we are trying to do now is share our Kickstarter, will speed up our release date! :)
Was looking through some of the screenshots. Sick graphics and lighting, really pretty! I'm tracking this for sure.
Thanks for the comments :)
Ooo
So, this game was/is suposed to come out as "cheap" download tittle ? Is this still the case ?
Survival type coop really sealed the deal for me.
As it stands it will still come out as a good value download title, we have a price in mind but it depends on if the platforms we wist to be on allow us that pricing.
We may be lacking in news but that is because we are planning bigger news and content drops, smaller info is going out on Our Facebook and Twitter. Plus exclusive images hitting our site Monday 28th May.
those are the best looking maps ive ever seen :)
Thanks!
Thanks, we have some amazing talent in our team!