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Zarknorth is a 2D platformer style game coming soon! It combines adventurous and unique landscapes with sandbox creation, and infinite combinations. We are driven by an indie developer team, and our amazing community ideas. Zarknorth is no longer in development, however its creators have moved on to their company, Pyratron Studios. Level up and build your empire to become a hero in your kingdom! Fight off intruders in base and train your skill! With a randomly generated universe, hundreds of blocks, weapons, and items, with tiers of technology, what more could you need? Zarknorth is currently in development and will be available for beta and release in the coming months.

Post news Report RSS Weekly Progress #3 - Wiring and Sandbox Mode!

Weekly progress update of Zarknorth, showing off the new wiring system and sandbox mode.

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Hi Everyone,

We've been busy working on some pretty big features in Zarknorth as well as finishing some old ones, fixing bugs, and working on some new stuff you will see in our next progress update.

One of these big features is the long awaited wiring system, which in my opinion is much more powerful than those seen in other games like Minecraft or Teraria.


The system is made up of electronic "blocks" as seen above, which perform calculations, primarily made up of logic gates. These blocks can be connected to one another, and connected to input/output devices like levers, lamps, pressure plates, etc.


If your interested, here is a full list of wiring related items:
Wire, Power Source (Others will exist later), Lever, Button, Pressure Plate, Indicator, Wall Lamp, Table Lamp, Fluorescent Light, AND Gate, OR Gate, NOR Gate, NOT Gate, XOR Gate, XAND Gate, NAND Gate, PNP Transistor, NPN Transistor (Works as AND Gate for now), and Timer.

More or less, the wiring system is done, except for a few small glitches and items that have not been added.

I had an idea a while back about a sort of, sandbox/freebuild mode, allowing infinite access to items and tools to manipulate the world. I decided to try this and I think it is a great addition, it also has a different level selection UI (Not the universe navigator) that allows you to share maps and customize the world generation process a bit more.

User Posted Image
The Level Selector UI

Once you have loaded/created a map, you can play as normal, or hit the game-mode icon to switch from survival to sandbox mode, which grants access to many tools to assist building.


And access to any item you will ever need:


Among other features were an auto saving function and hand animations, as in being able to see your pickaxe move, see block places, etc.


As usual, a lot of bugs were fixed and many small things were added. I'm most likely only going to name the big features we work on in these updates from now on, it's up to you to see all the little details :)

As always, if you haven't joined us, register at our site to be the first to play!

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