World Boxing Manager has been released and is available at:

Steam

itch.io

Official Site (Humble Widget)

World Boxing Manager is a game in which you develop and manage the careers of young, hungry boxers desperate for glory. You scout and recruit fighters from a pool of amateurs who come to train at your gym - it's up to you to decide who to mold into championship material. Build their careers up in regional events until they are ready to make the leap onto the world stage and fight for world titles.

Can you develop a world champion fighter capable of unifying all of the titles in his weight class? Try this game and find out!

If this game looks familiar, it's because it is a VERY heavily upgraded re-imagining of a game I made for fun five years ago:

Kickboxing Manager: Indiedb.com

Why, then, charge money for World Boxing Manager when Kickboxing Manager is free?

Because it's a better game.

Kickboxing Manager had tons of flaws and balance issues which I had always meant to go back and address, but was never able to due to university and, later, start-up life getting in the way. Now that I have a normal 9-5 job, I've finally gotten the chance to redesign and redevelop the game from the ground up, allowing me to craft a spiritual sequel which is much deeper and more strategic both inside and outside of the ring.

Fighter Training

  • Train specific stats, or train a whole set of stats according to a desired fighting style.
  • When a fighter has an upcoming match, he can begin a training camp.
  • Gains made during training camps occur at a much quicker pace than during regular training, but are temporary and only apply to the next match. Thus, the player is able to tailor training camps to whomever his fighter is fighting against next.
  • This also means that part of the player's responsibility as a manager is to find a balance between the longer-term, permanent development of his boxers and the short-term rewards of training for and winning matches.
  • Hire trainers for bonus training camp gains. However, if your trainers end up training too many fighters at once, their effectiveness will suffer as they are forced to spread their time out between multiple fighters. It's up to you to determine the best way to prioritize the trainer's time.
  • Make sure that you schedule enough time before each match for your fighter to make weight. Different fighters cut weight at different rates, so if your fighter takes a long time to burn it off, you'll have to account for it.

Sparring

  • Pit any two of your fighters, professional and amateur alike, against one another in training matches in order to see how they perform in actual matches.
  • If one of your students manages to knock out one of your pros, it might be worth it to train him instead!
  • Fighters are able to learn Traits, which are permanent boosts which increase their effectiveness as fighters. The only way to learn new Traits is to spar.

Match Making

  • Set up matches against fighters all over the world.
  • You obtain more money for winning, but gain more experience from losing. It's up to you as the manager to either cherry-pick easy opponents for money or try your luck against better opponents in order to move more quickly up the rankings.
  • Hire cable and PPV networks to air your fights for extra money and exposure. However, this can backfire if your fighter loses!

Fight Night

  • Call out instructions during the match and between rounds in order to make adjustments as you see fit.
  • If your opponent has a weak jab, stay on the outside and pick him apart; if he has a weak chin, get in his face and smash it in!
  • After the match, you can view statistics in order to determine where your fighter needs to improve.
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Hi all,

It's been a while, but I've been continuously updating World Boxing Manager based on player feedback. Just thought I'd pop in again to let you all know that modding, probably the most requested feature since release, is now in the game!

The new modding screen works by allowing you to update each fighter's attributes. You can also add new fighters and remove existing fighters.


Once you're done, you can save the entire database into a separate file and use it when starting a new game.

Give the game a try and let me know what you think!

World Boxing Manager on Steam

World Boxing Manager Released!

World Boxing Manager Released!

News

After two months of being in Greenlight, World Boxing Manager is released!

Fight Night - Aftermath

Fight Night - Aftermath

Feature

Sorry for the delay! It's been a hectic few weeks trying to get everything ready for release, then handling immediate post-release business. But I'm not...

Match Tactics, Part 2

Match Tactics, Part 2

Feature

Last week, I began discussing match tactics. This week, I'll be finishing it off!

Match Tactics, Part 1

Match Tactics, Part 1

Feature

Last week, I mentioned the use of match tactics to influence the fight. This week, I'll be discussing how some of them work.

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World Boxing Manager
Platforms
Windows
Creator
Aggroblakh
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Custom
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Style
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Sport
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Sport
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Single Player
Project
Indie
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