Cubic Climber is a simple game based on player`s reflexes and ability to move fingers on keyboard without releasing specified keys too soon or pressing the wrong ones. You play as a climber who is trying to climb a mountain using various holds. Every climbing hold is presented by two keys that you must press and hold until you get to another one. Some of the holds are time limited, if you don`t get them in time, you will fall. It`s something like playing "Twister" using only your fingers. The final release will be totally free! ;)
the last article was posted something like 6 months ago. Development was not stopped, just a little slowed down. There is a huge amount of changes and improvements that were made during this half-year. Check out my noticeboard (actually it has been cleaned 2 or 3 times :D ).
We are looking for someone to make some tracks that will be playing in background of each level. If we wont find anyone, I will be forced to download "free for comercial use" music. So if you are making music and u have some interesting tracks, or u can make them. Let me know ;)
(This project is not commercial so you wont get paid, but you can highlight yourself and your music + it can lead to cooperation in future commercial projects )
So let's summarize what's new.
The main goal of this game is to earn points and get better rank. When you manage to defeat someone's time, you win 1/10 of his points + 1/100 for every second that u are faster then him as a bonus.
In order to compete with other players , you are required to finish qualification for each level, what basically means that u need to get your competition times so other players can try to beat them. If u want to improve your times, you have to pay 10 points for each try.
If someone try to defeat your time, u will get a message with result and win/lose sentence of that player. So you can get message telling: player Tom defeated you and he earned 5 points, and he is saying "You shall not pass!!!" .
New login screen:
There are few changes which u can see on the screenshot. Background is randomized. There are 3 different sceneries, one from each level. The colors of climber in background changes according to colors of the last player.
There are : fast, good, high and ultra. The graphic change is always remembered in next startup.
2 new levels:
Check up the screenshots.
better camera movement
smoothed and polished menu
hashing the passwords
and huge amount of bugfixes
Now I just need to fix some bugs, maybe add 2 more levels and some music.
I will post an update about CubicClimber to IndieDB tomorrow. I made a lot of changes and improvements to the game. Its over 90% complete.
May 18 2013, 6:51pm by ondrejangelovic
...till the end of the April :D
Mar 31 2013, 9:15am by ondrejangelovic
Development of cubic climber is little slowed down .. I`m little buzzy right now But I think that the game will be finished till April ;)
Jan 9 2013, 1:18pm by ondrejangelovic
Now you can beat times of your friends by typing their nicknames and write a msg for your opponents that shows up when they lose :P
Dec 31 2012, 10:02pm by ondrejangelovic
Check the latest news on IndieDB ;) T.co
Nov 5 2012, 10:22am by ondrejangelovic
The whole MYSQL database was moved to better server ...its still free but I think it will work without bigger problems ;)
Nov 2 2012, 8:09pm by ondrejangelovic
Check out my new portfolio site finally online! T.co
Nov 1 2012, 4:11pm by tomasbencko
It`s 3 am. ...I think that`s enough programming for today ;)
Oct 31 2012, 9:49pm by ondrejangelovic
I ve made a lot of improvements today (along with some polishing and bug- fixing). I plan to write some news in friday ;) Check the IndieDB
Oct 28 2012, 6:57pm by ondrejangelovic