Imagine a card game where you can customize each and every card in your deck. You can have two of the same card, but with different skills and abilities.
Warsoul CCG is a free-to-play online card game, with a unique card crafting feature where you can embed runes into your cards, and even form Runewords, that give your cards additional stat boosts and even extra skills. The game currently has over 50+ card skills, 3 major factions, and over 100+ cards to craft and collect.
Check out the Web Version here: web link
This game is currently in Alpha version, and we are still adding more features in game. The current feature set includes:
Missions - Explore different maps and fight AI decks to collect Aure (currency used in game) and Crafting Items.
Bosses - Fight powerful bosses as the story progresses in your missions.
PvP - Start a pvp match with a random player.
Crafting - Craft a card using items you have collected.
Transmuting - You can turn a card into a rune.
Imbuing - You can embed a rune into a card and imbue it with special abilities.
Raid Bosses - Join with friends to take down epic monsters and reap grand rewards.
In Warsoul CCG, the gameplay focuses on balance and strategy. When building a deck, you need to keep in mind each faction's strengths and weaknesses:
Black is strong vs Blue
Blue is strong vs Red
Red is strong vs Black
Additionally you can only have 30 cards in a standard deck. However, each card in Warsoul CCG has a command point value, and the total CP in your deck cannot exceed the maximum CP limit of your leader card.
Rarer cards tend to have higher mana costs and higher CP values. This prevents players from spamming their entire deck with all the rarest cards in game. It is a good idea to keep several common and uncommon cards in your deck, because they are cheap blockers that you can use to stall until you have enough mana to play your rarer/stronger cards. Some runes do allow you to lower the CP value or increase a leader's CP limit, so you can decide to use the runes to lower the CP value and add more rare cards to your deck, or have less cards but use the runes to increase your cards' overall stats.
Some cards also have cardinalities, indicated by dots after their name. So for example, you can only have 3 copies of a card named "Templar***" in your active deck.
Thanks for watching, and hope to hear if you think the deck building mechanics is balanced or not.
Special thanks to WeiseGamer for doing an awesome job making an indie game preview of my game Warsoul CCG. The game has a lot more artwork now and you...
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