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~ Cactus Game Studios ~


"wake." is a new, and upcoming, first person shooter / real-time strategy hybrid game that is currently in development by Cactus Game Studios. "wake." is a zombie horror game like almost no other.

The game involves 2 gameplay styles which are simultaneously active: the Human mode, where the player has to complete a series of objectives in a classic zombie shooter style; and the Zombie mode, where the player gets to create and control zombies with the objective of killing the Humans in a real time strategy view.

To create this game, we're utilising the Unreal Development Kit that runs with the Unreal Engine 3.


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News Post 30/05/11


It's good to be back on ModDB for another update!

In this last week we've been juggling this project with our studies but have been grateful that all of you are showing interest in the game; 50 watchers already! It's great to see that you support our project and we're raring to produce more screenshots and updates of what we've done. This update is going to go over what we've done since our last update, what we're focusing on at the moment and then, of course, what is to be expected in the coming weeks.

Map

First things first, the map. We've been adding more detail, more meshes, better lighting and trying to improve everything so that it's up to our high standards. The lower part of the complex is almost finished as is just being checked through and edited where necessary. The upper part of the section has been fully built now and texturing is almost complete. The next step is to add meshes, edit the stock lighting and perform all standard checks; before we finally go through each area with a fine tooth comb.


Gameplay

A few basic edits have been made such as a small reduction in movement speed, removal of UDK default setting and key bindings. Nothing particularly major as of yet, we're going to make further changes to these settings further down the road.

A new addition to the game is our first weapon. The classic, ready-at-hand, pistol! We've discovered that weapon modelling is a tricky and time consuming, yet lucrative, business. We're still developing the animations, effects and sounds etc. But the gun is in the game and we're glad to see it there!

WIP:

The Team

On a final note, we're looking for a few additions to our team and hoping that some of you people out there are interested in giving us a hand! At the moment we're in need of:

  • Weapon Modeler / Animator
  • Character Modeler / Animator
  • Experienced Unreal Script Programmer

If you're interested in any of these roles, please send a private message to either myself (HELLFIRE2120) or Fudsine.

That's all for this week ladies and gentlemen! Drop us a comment, track us and keep an eye on us for regular updates on the game!

~ Cactus Game Studios

Up And Rising

Up And Rising

News 2 comments

What has been accomplished, our aims and what's to come...

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smileyman00
smileyman00 - - 51 comments

dead

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Raffle
Raffle - - 74 comments

This looks amazing, can't wait!

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Elementalist
Elementalist - - 732 comments

Well, I'm going to track it to see where it goes, but to be honest (and, also, I'd like to say that I do understand we're at a very early point), I'm kind of disappointed after seeing how unique Asset could be, wake is... Well, another zombie game in a saturated market.

I do hope you do something cool and interesting though, so I'll be waiting to see. Best of luck to Cactus Game Studios!

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azultain1999
azultain1999 - - 1,445 comments

This game will be free?

your game is like zombie master no?

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HELLFIRE2120 Creator
HELLFIRE2120 - - 6 comments

If you're referring the source mod for Half Life 2, then yes, it was a big inspiration for this project.

As to whether or not it will be free, it depends on the quality of the final build.

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TheUnabridgedGamer
TheUnabridgedGamer - - 1,671 comments

I'm not trying to talk you guys down or anything... but yeah, I immediately thought of the mod as well when reading the basics of the game.

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