You were born to be eaten. Death is the first dance. Burn, drown, and otherwise go through intense hardships for something which might not even come to fruition. Burn yourself alive. Drown yourself. Cover yourself with butter. Cover yourself with syrup. Be a waffle, which is alive, and can feel pain, yet cannot scream. Collect ingredients to bake food. Die a lot. Strategize within each level to find the best way through.
My main reason for making it free is that I agree with most of the critical comments on Steam Greenlight. It's not as good as I thought it was, but it was still a positive learning experience.
In the future I will try to make easier games with more content and better visuals. I'm investing in new tools and Unity Pro, and moving back to 3D.
A new version of the demo is available with some minor improvements.
Perhaps Greenlight will draw more attention to the game?
I'm happy to announce that the demo for Waffles (And Then Some) has scored 4/5 stars in a review by an editor for SoftPedia!
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This is the source Unity project for the game. It should only be opened in Unity 4.3, as changes to the 2D physics in later versions break some objects...
The full version of the game with 17 levels. Burn, drown, and cover yourself with butter and syrup.
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