I have finally gotten my game to the point where I am beginning to expand the player base beyond a few testers, and I am now starting to advertise and expand the exposure of the game.
Vantage is a Prehistoric Simulation MMO. Your main objective is simple... to stay alive!
You explore the massive world searching for food, creating primitive tools and weapons to create, hunt, and craft other items to make your life easier.
- Create fires at night using some tinder and wood so you don't freeze at night.
- Build a hut to live in and call 'home'.
- Find wild plants, take their seeds and plant crops to become more self-sustaining.
- Create some clothes to keep yourself warm and well protected, by skinning dead animals and tanning the hides.
- And much, much more!
Vantage is a game I have been working on longer than I care to say. It is my life's work and I am proud to still be working on it, and I believe in the concept of the game and I hope that other people do as well, and find the game fun, entertaining, and also educational.
The game is based heavily around a complex crafting mechanic. You must craft all the items you need to survive. In addition, a lot of research is done to make the crafting mechanics for each item as realistic as possible. For example: to make a fire, you need a wood spindle, wood hearth, and some tinder (dry grass for example) just like in primitive times. You attempt to make the fire with those items and you may fail if your skills are not good enough.
The game engine is my own custom engine I call VantEdit. The engine renders a fully seamless world (no loading screens) of any definable size.
The world is created using a tectonic plate simulation system that simulated millions of years of tectonic shifting, collision, and terrain erosion, etc. The final result is completely terraformed using my custom terraforming algorithms, and the final world is streamed to the user as they play.
You can interact with every single item within the game, from trees to rocks and animals. Depending on the size of the world, there can be millions of objects, or more! You can take an apple from one of thousands of apple trees, or extract the water from a cactus and take it with you in newly created coconut cup.
My ultimate objective for the game is to make a complete technological skill tree for people to play thruogh, from primitive times all the way to modern times. By implementing items, skills and crafts one at a time. The VantEdit interface has a full editor system to quickly and easily allow for me to do this.
But of course, the absolute main object of the game is to make it fun! If the game is not fun, there is no reason to make it!
Currently the game is completely free to play, I would greatly appreciate any suggestions/comments/bugs you can give me, it would be extremely valuable and helpful to me.
A full interactive in-game tutorial is included as you play the game.
Vantage Website: Crystaldragon.com
Direct Vantage Download link (installer): Crystaldragon.com
Vantage Facebook page (currently the main community page): Facebook.com
You can also email me with any questions/bugs at firstname.lastname@example.org
Thanks, and enjoy!
I am very happy to announce that Vantage is now on the Steam Store!
Vantage is a Primitive Survival Game. Your main objective is simple... to stay alive! You explore the massive world searching for food, creating primitive tools and weapons to create, hunt, and craft other items to make your life easier.
Check out all of the information on the website here!
Although the game is currently fully playable, I really want to smooth out all of the rough edges before releasing the game into Early Access in the Fall.
This is a game I have been working on for many years. At first it was an offline single player game. Then, in my stupidity, I decided to make it an online multiplayer game, which took several more years of work. But I am happy that I did it in the end! Now it is fully playable online as well as having dedicated server support.
After day one I seemed to have gotten a good number of wishlists from the Steam Store for a game I have not even advertised yet. Hopefully once I start making the game publicly known more people will hopefully think that this is game they may enjoy.
I started making this game because it is my passion project. It the game I always wanted to play, and it did not exist, so I decided to make it! I absolutely enjoy playing my own game, and I hope that other people feel the same way!
The game uses my own custom game engine called VantEdit. I made the game engine as a fully seamless world renderer, complete with a full editing suite of tools specifically used to add more content to the game. At a later time in development I plan to open these tools up to users.
So feel free to leave any comments here, or on the Steam Community boards about the game. I will working on the game for summer and should be very likely that that game will launch into Early Access into the Fall!
The end is coming near to finally releasing the game into Early Access, I don't even know that I can even believe it is so close!
I would like to officially announce my Open Alpha test for Vantage: Prehistoric Simulation Game! I would appreciate if you could take a few minutes to...
It has finally happened! It is still blowing my mind! Thank you all who have voted and supported the game!
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