Left 4 Quake Demo v0.8
Oct 31, 2011 Demo 66 commentsThis is a single player, one map demo. Which means no coop, no multiplayer, no bots, the currently memory hogging player models are to blame. The map...

Left 4 Quake, an Indie game developed by Ribcaged Entertainment, aims to bring the fun, unique, 4 player co-op gameplay of Left 4 Dead to the Playstation Portable.
We have an active forum again! Please stop by anytime! There you can share your input on our work!
www.left4quake.net/forums
7 comments by Ghost_Fang on Apr 16th, 2013
So in an effort to make the site a bit more fun and to promote more activity I have installed a point/cash system into the site called RibCash.
What does is it for?
Well, while i have nothing at the moment, we were thinking anything from buying access to see special VIP sections of the forums, forum themes, titles, ranks, and possibly early releases or exclusive content.
How can I get RibCash?
You earn RibCash by:
•Posting Topics and/or Posts - Amount of RibCash you get depends on quality of your post or topic. Adding attachments and polls will add bonus points.
•Robbing other users - You can decide to rob other users of their hard earned RibCash, but theres only a small chance you will succeed and you will be penalized if you fail and lose a % of what you tried to steal and goes to the lottery.
•Lottery - Yes a lottery you can buy tickets (up to 5) for a chance to win the jackpot every 48 hours! Jackpot depends on how many tickets sold and robbery penalties have occurred. Lotteries can have NO winners, increasing the jackpot for the next time
•Transfers - You can send and receive RibCash to and from any user
But I don't want to get robbed!
Then you can store it in the Bank of Ribcaged, you even get interest! There are minimum deposits and withdraws, and costs 1 RibCash a month to keep your Bank Account running.
For a limited time Sign up on our forums and receive 50 RibCash instantly!
More information and RibCash related actions can be found by clicking on the RibCash link next to log out at the top of the forums page.
NOTICE: All aspects of RibCash are currently in trial period and are subject to any changes, including a reset if necessary.
This is a single player, one map demo. Which means no coop, no multiplayer, no bots, the currently memory hogging player models are to blame. The map...
Highest Rated (4 agree) 10/10
at first i wassnt really a fan of this but i have to say, the game runs a lot more smoother than nzp. i really enjoy playing l4q and am really looking foward to the official release.
10/10 for you
Oct 31 2011, 4:08pm by fudrucker5
Latest tweets from @ghostfang
Added the HUD to the PC version of L4Q, and added red tunnel vision when you have low health. Whats next? :P
Dec 16 2012, 11:45pm
Got most of the work for the L4Q bots, they are actually useful now. They can assist you in almost every way now.
Dec 15 2012, 4:17am
Dat_lighting. Looking very nice (;
Damn right, Cereal_with_Milf. The lighting is looking the best I've seen it in the history of Quake Mods. :D
Why does the fps drop in the video when you shoot? sounds?
I like the idea of you restarting :P
i dont think that the FPS is dropping because of the shots, i was always moving therefore the fps was always changing. It may drop 1 maybe 2 fps for the shotgun because of all the advanced particles at once, but i (hopefully) wont be noticeable
Wait a sec... you are saying you just restarted development???
Don't think negative about it, some fresh restarts are good! like in the movie "Monty Python, the life of brian" ALLWAYS LOOK ON THE BRIGHT SIDE OF LIFE dodo, dodo, dedum deddum de dum... ECT.
Yes
Good thing you guys are working on it.
And i am rewriting the game code 100%. Starting with ZERO quake. My own functions, my own methods. 100% of L4Q's code will be from me soon enough.
that's the way to go bro then your not confused trying to figure out what certain function do etc..