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Left4Quake aims to bring Left 4 Dead to the Playstation Portable.

Report article RSS Feed Dead... NOT!

No we aren't dead people... How many times have I specifically said that we won't let this game die? We do a lot of behind the scenes work without updating on moddb much, and I realize that scares the community... very much by the looks of things... But don't start crying yet or ever because it will get finished! I personally guarantee that!

Posted by Mobster103 on Jul 27th, 2011

Let's see how far we've come since that summer so long ago.. (I say that summer because I really have no idea how long it's been) We started off by adding some untextured models to Kurok, making a couple maps in Worldcraft, and stressing about how we would be able to edit the code since Dave never released his source. We couldn't be swayed to switch to Quake because, come on, Kurok looked so good already! I think I had been animating for about a month by the time I made this:


Yea I know... it sucked! I had just finally figured out how to export to mdl from Blender and was ecstatic. Corytheidiot had made all our maps up to that point including hospital, sewers, and subway. Necrod had done all the texturing, Packer had done the modeling, and obviously I had done the animating. The team was working well, Koolvin coded us a website: www.left4quake.com and the traffic started booming. That's when we knew we had to switch to Quake. That's when things got interesting.

I'm pretty sure Koolvin got into a fight with every single team member at one time or another, and maybe even some fans... I don't remember. But Ghostfang appeared from Gateway wanting to model and we accepted him not knowing that he would be our savior.

In case you've forgotten our early progress, here's some reminders.

Indiedb.com
Indiedb.com
Indiedb.com
Indiedb.com

After we switched to Quake, we tried to find a coder only to have him leak our files from dropbox -__- We didn't care though because the version he had BLEW!! Then we got Althir to join as a modeller. Little did he know that he would animate the zombie we still have implemented today! Remember...? This one?

Indiedb.com
Indiedb.com

Everybody went crazy after that! Traffic to the page went up by 900%, and we rose to the number one spot on Moddb. Ghostfang had started coding by then, and he added the zombie to the game along with the pipe bomb, a couple of animated weapons (by yours truly), and some other code. Remember that box map of doom??

Indiedb.com
Indiedb.com

Anyway, we got a couple new mappers: Justice and Flapjackdan. They both made incredible maps!

Indiedb.com
Youtube.com

Ghost had been doing some more coding and implemented some more awesome features, and things were going great again! We got elPepi to do character modelling, and they looked incredible! Some people even claimed we ripped the textures -__-

Indiedb.com
Indiedb.com
Indiedb.com

The whole team was working together again, even 211! Remember him?? Anyway, Koolvin started getting funding for our server:

Indiedb.com
Indiedb.com

But everyone got pissy saying we were stealing their money! For the recrod, I myself donated 40 dollars, Ghost donated a lot, Koolvin donated more than half, and 3 fans donated the rest which was only about $50 all together... So stop complaining ;) Koolvin also has been paying for the site since it was created.

But suddenly the team fell apart again. We couldn't decide in the direction we wanted to go storyline wise, or engine wise. Our 3 best mappers quit including Tom5, maker of the original rooftops:

Youtube.com

We decided to focus on one thing we could agree on which was map props. Althir got to work and made tons! The best being his crash site and entertainment center:

Indiedb.com
Indiedb.com

But after that, we had nothing to do... The mappers were pretty much gone, Ghost and I had done all we could at the moment, so we waited... and waited... and waited.

A couple modellers showed up, so we decided to remake the guns from before, and I contacted Packer (after 2 years) and forcibly made him redo the hands :D I also remember talking to Necrod every day for about 2 months persuading him to rejoin considering we had no texture artist! Yea... it worked... kinda. Then there was a period of blah...

And now Ghost and I are the only devs still into it really. A couple come and go here and there, but not many. So it's up to us to finish this game. I know it will change the lives of many people when it's released. Mobile left4dead has been a dream of mine for a long while, and it must be for thousands more too. I can only ask you all to sit tight and not complain about the slow progress. Unless you feel like learning how to map... :D Thanks so much for your continued support, and we'll be talking shortly! (well... if you consider this talking...)

The best of regards
-Mobster and the Ribcaged Entertainment team

Post comment Comments
Cnaff
Cnaff Jul 28 2011, 9:18pm says:

I remember probably about a year ago I really was into wanting to make a game and stuff lol. So I went on the Left 4 Quake forums and posted that I wanted to help out modeling, and I remember someone kinda ****** me off for some reason so I didn't wanna help out anymore. Anyways if you really do need help I do have previous experience in mapping with GTK Radiant, and Hammer so just give me a pm if ya want! Glad the game is still alive, and good luck! :)

+1 vote     reply to comment
Mobster103
Mobster103 Aug 2 2011, 6:03pm replied:

yea that was probably Koolvin haha

+1 vote     reply to comment
Elyne
Elyne Jul 28 2011, 9:31pm says:

Lol i remember wen kookvin hacked my conputer for no reason sad -_-

+2 votes     reply to comment
Desticurve
Desticurve Jul 28 2011, 10:19pm says:

this is kinda cuincidince since just today i was searching up evrything about l4q. eventually today i started giving up on this. then i just cheked my updates and im like. HOLY ******** FINALLY!!!!!!!!!! THANK U!!!!

+2 votes     reply to comment
el-pepi
el-pepi Jul 28 2011, 10:33pm says:

heh good luck with the game! i'll be waiting for some updates :P

+2 votes     reply to comment
gamepro126
gamepro126 Jul 28 2011, 11:00pm says:

YES!

+2 votes     reply to comment
H4nat4ro
H4nat4ro Jul 29 2011, 3:56am says:

OH HELL YEAH

+1 vote     reply to comment
pfannkuchen_gesicht
pfannkuchen_gesicht Jul 29 2011, 5:54am says:

if you're not dead, why don't you care about your forums and keep it clean?

+3 votes     reply to comment
Ghost_Fang
Ghost_Fang Jul 30 2011, 3:51am replied:

theres no "delete all posts by this user" button, its a lot of work deleting post by post and then the next day comes for just another wave.

+1 vote     reply to comment
Fragon
Fragon Jul 30 2011, 8:14am replied:

want me to MOD there? i have lots of time,if u dont want that ok

+2 votes     reply to comment
pfannkuchen_gesicht
pfannkuchen_gesicht Aug 3 2011, 2:19pm replied:

get a better forum software.
phpBB(free) can delete every post of a user with one click.
if you modify the registration page a bit you can avoid about 90% spambots.

+2 votes     reply to comment
Raffle
Raffle Jul 29 2011, 7:33am says:

Awesome news guys! :D

+1 vote     reply to comment
Lizardman28
Lizardman28 Jul 29 2011, 1:08pm says:

I have a VERY early version of this game, all It has Is the Icon and a new gun. The rest Is just unmodded kurok.

+1 vote     reply to comment
noob_killa
noob_killa Jul 29 2011, 1:50pm says:

I wonder if its gunna be fast paced like the original one

+1 vote     reply to comment
Fragon
Fragon Jul 29 2011, 4:36pm says:

Sweet!! :DD Keep it up i can wait all year 8)

+1 vote     reply to comment
mikeydude97
mikeydude97 Jul 29 2011, 8:50pm says:

AWESOME cant wait for this, one question though as well as campaign, is there gonna be survival mode????, if not , who cares right? it would still probobly be awesome

+1 vote     reply to comment
Fragon
Fragon Jul 29 2011, 10:35pm replied:

LoL

+1 vote     reply to comment
211476
211476 Jul 30 2011, 12:07am says:

ha,i suddenly have the urge to continue working on this project

+3 votes     reply to comment
Ghost_Fang
Ghost_Fang Jul 30 2011, 3:51am replied:

Im glad, it would be so awesome to get the original team back.

+3 votes     reply to comment
SimplySerenity
SimplySerenity Jul 31 2011, 7:56pm says:

I would like to help but, i have the feeling I wouldn't be able to do much. I can do a little bit of coding and I can do a bit of mapping.

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Aug 1 2011, 3:34pm replied:

make a simple but detailed map, PM it to me, if i like your stuff your in.

+1 vote     reply to comment
UnknownToaster
UnknownToaster Aug 1 2011, 12:32am says:

Isn't this the map that got leaked like a year or two ago? Because I'm pretty damn sure it is.

And I find it a little disappointing that the guns don't seem to be textured yet either.

Not trying to bash at all its just I'm not quite convinced on how much progress is really taking place.

+1 vote     reply to comment
Ghost_Fang
Ghost_Fang Aug 1 2011, 3:30pm replied:

that is the old video as an example to compare to our newest one toaster. Cmon man, do a little more research lol.

+1 vote     reply to comment
Mobster103
Mobster103 Aug 1 2011, 4:15pm replied:

This post was a look back at what we did already...

+1 vote     reply to comment
masterchief396
masterchief396 Aug 1 2011, 1:47am says:

I'm really glad to hear that you guys aren't dead. I love playing Indie games on my PSP. Thanks a billion for all the hard work! I'll be sure to follow!

+1 vote     reply to comment
dr_mabuse1981
dr_mabuse1981 Aug 2 2011, 6:53am says: Online

You should clean up your forums, its totally full with spam...

+1 vote     reply to comment
Mobster103
Mobster103 Aug 2 2011, 6:04pm replied:

done and done!

+1 vote     reply to comment
Billy_Mays
Billy_Mays Aug 2 2011, 11:55am says:

Good luck guys!

+1 vote     reply to comment
mrcory
mrcory Sep 26 2011, 1:22pm says:

Wow, why do I cringe from that old hospital map. I was actually thinking that Episode 1 Map 1 I made probably would have run better on PSP if it was scaled.

You guys better not give up, I want this on PSP still. :)

+1 vote     reply to comment
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Left 4 Quake
Platforms
Windows, PSP
Developer & Publisher
Ribcaged Entertainment
Engine
Custom Built
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Official Page
Left4quake.net
Release Date
Released Oct 31, 2011
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