What started as a simple homage to a couple of my favorite arcade games (Scramble and Missile Command) turned into a strategic time-stopping path drawing 'thinker' and then back again to more arcade style.
The path drawing and time-stopping elements are still there - just neatly tucked away amongst other gameplay elements (hopefully for the better!!
I suspect I have another week of gameplay elements to finalize and then 3 weeks of optimization and polish before submission to app stores. Might also (as long as it continues to be playable with a mouse) submit to Kongregate or similar such sight to get some publicity for it.