In this Tower Defense game for the experienced player you have to survive wave after wave of fiendish enemies in a struggle for nothing less than your whole planet. Do you have the skills to drive away your foes and save your home? Battle your way through 50 levels, buy over 100 upgrades and get all of the 50 achievements. • Captivating story playing in a universe created for this game only (sequel pending), told with over 100 pictures. • English / German • English / German voiceover in all cutscenes • 6 distinct towers with individual effects • 6 distinct spells • 25 level circle tower defense mode • 25 level standard tower defense mode • Over 100 upgrades • 50 Achievements By destroying enemies you gain money, enabling you to build more towers, and points, which you can use to upgrade them.

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Hi Desura!

News

Completely written in C#, utilizing XNA

We started over from scratch and wrote our own gaming engine for this product. The graphics-engine, path-finding, particle-engine, lightning-generator, menu system, everything was developed by us.


100% Indie

We are a very small group and we don't live on programming games at the moment. Who knows what tomorrow will bring, but right now we all have daytime jobs which makes this title 100% independent.


Original artwork

All the pictures, sprites, effects, the music, everything is developed and created by us. There is no third party involved.


Known gameplay, good story

The idea behind this game is not to invent something breathtaking new, but to take a known gameplay and add a good story to it. We believe that there are enough gamers out there who want to play a good, straight-forward strategy game.

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Throbax TD
Platforms
Windows
Engine
XNA
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Unterrainer.info
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Style
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Sci-Fi
Players
Single Player
Project
Indie
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Latest tweets from @throbax

Just finished level 49/50 for ThrobaxTD. We'll release soon! *yippie* Store.steampowered.com T.co

Nov 4 2017

Your update-code is cluttered? You wish you could split it nicely? Github.com #monogame #gamedev

Sep 9 2017

Want a multi-language capable event-driven text-box for #monogame? Here you go: Github.com Nuget link provided!

Sep 9 2017

Your update-code is cluttered? You wish you could split it nicely? Try a state-machine: Github.com Links to nuget provided!

Sep 9 2017

That's exactly what I've been telling people about versioning for the last 2 years... Nice... Surfingthe.cloud

Jan 12 2017

Our new MP-ping. To quickly notify fellow gamers about stuff... 😄😃😎 T.co

Jan 3 2017

We wish you a merry XMas and thank you for playing Store.steampowered.com all this time. We'll leave Early Access and release in 2017...

Dec 24 2016

#indiegame #indiedev #monogame @MonoGameTeam Just finished adding research items for all spells. Have fun playing... Store.steampowered.com

Oct 9 2016

ISP went down at 2 a.m. the very moment I wanted to do a steam-build... Now I'm doing a pre-breakfast update :) ... First world problems.

Sep 22 2016

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