Lockdown Protocol is a sci-fi themed platformer-style third person shooter game with built-in level editor. You are a lone scientist in a research facility on lockdown. Something must have gone horribly wrong since everyone and everything is trying to kill you. You must fight your way through individual levels, collecting items and bigger weapons along the way, and finally reaching exit. Perfect your gameplay to reach the highest scores! There is also an experimental multiplayer mode where you can challenge your friends to a deathmatch over the Internet or LAN. The game is currently under development in public alpha phase.
Public alpha version 0.8.0 has been released. It brings three new levels along with miscellaneous improvements and bug fixes.
Posted by fractilegames on Oct 25th, 2012
I haven't been able to do much work on this project during past month, so progress on the user created level sharing functionality has been very slow. Fortunately I have created some new levels and completed some smaller tasks from my to do -list. Since it has already been quite a long time since the last release and the level sharing won't be ready anytime soon, I decided to release what I have done so far.
These are the changes since 0.7.0 alpha release:
And here are screen shots from the new single player levels: