Teslagrad is a puzzle platformer with action elements. Magnetism and other electromagnetic powers are gained throughout the game and must be used to overcome the game's challenges and explore the long abandoned Tesla Tower. The game is set in a steampunk-inspired vision of old Europe, and through voiceless storytelling we intend to tell the story of the fall of the king of Electropia and the rise of a new (and not necessarily better) order.
December 13th is the big day, our journey towards the end is finally over. After two years of drawing, programming, building, tearing down, rebuilding, testing and long days and nights, we're done. Teslagrad is being released into the wild, and we're very pleased with how it looks.
So now, it is up to you all, to make your way through our fiendish traps and dangerous bosses, and to uncover the secrets hidden deep inside Tesla Tower. Your reflexes and your wits will be tested, as will your perservereance. Are you up to the task? Of course you are!
We're also delighted to mention that we made it into IGN's Hype Sheet for 2014, since we will be releasing our console versions in 2014. So if you want to boost our hype, give us a vote, and maybe even give us a vote in the Indie Game of the Year, right here on IndieDB! We're in the "platformer" category in both of these.
In conclusion, we're delighted to finally be releasing Teslagrad, and we hope you all will think it's great, and that it was worth the wait. The reviews are already starting to come out, so if you want someone that's not us to tell you to check it out, have a look at those and decide for yourself!
Thank you for sticking with us, and happy holidays to all of you, from all of us at Rain Games!
Latest tweets from @rain_games
@NintendoHall There it is, and we have one person working on Italian text for the stores. Still, you can help too :). Thanks!
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Jul 22 2014, 9:28am
Jul 22 2014, 6:56am
RT @oleivarrudi: color blind gamers! how 's your experience with teslagrad? are polarity colors readable as Blue and Not Blue But Active or…
Jul 17 2014, 11:33am
Jul 17 2014, 8:56am
@Norveejun We are tinkering with another game in the same world. But developing takes a lot of time, so we have far to go.
Jul 17 2014, 8:55am
@Norveejun Thank you. It took a bit of planning to get the story to work like that. I am glad you liked it.
Jul 17 2014, 8:52am