Tarnish is just my prototype for an FPS game. It has some multiplayer parts working: server database, registration, authentication. I am focusing on the core FPS aspects for a while. The parts that would work for most kinds of FPS games, so that I can change the direction of Tarnish in the future, or to develop separate FPS games with different focuses, but similar core mechanics. Tarnish potentially would be a multiplayer survival game. There may be zombies, or aliens, but trying to survive and thrive, be it with friends or solo, will be the main theme.
Details on player animations and some screenshots of a couple different stances.
details on stance system
The new animation system is using giant blend trees, one for each weapon (only 2 right now).
some first animations with weapon switching
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