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Tarnish is just my prototype for an FPS game. It has some multiplayer parts working: server database, registration, authentication. I am focusing on the core FPS aspects for a while. The parts that would work for most kinds of FPS games, so that I can change the direction of Tarnish in the future, or to develop separate FPS games with different focuses, but similar core mechanics. Tarnish potentially would be a multiplayer survival game. There may be zombies, or aliens, but trying to survive and thrive, be it with friends or solo, will be the main theme.

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Details On Stance System

Details On Stance System

News 2 comments

Details on player animations and some screenshots of a couple different stances.

Some First Animations With Weapon Switching

Some First Animations With Weapon Switching

News

The new animation system is using giant blend trees, one for each weapon (only 2 right now).