Structure of Reign is a turn-based government godlike strategy game in which the player designs and runs their own government and keeps it legitimate for as long as possible. Design an efficient government to solve societal issues that emerge from the country's populace. The domestic citizens and other foreign countries react to the government's decisions by praising and allying or revolting and attacking its institutions. Craft regime styles that can be anywhere on a spectrum between totalitarian/democratic, secretive/transparent, conservative/progressive, big government/anarcho-capitalist etc. Relinquish control of the government by creating private institutions or filling government offices with people that have their own self interest.

Gameplay Features

  • Ability unlock trees which allow for more advanced tactics
  • Regional and national governance structures
  • Buildings which solve issues and others that make that process easier or allow for more options
  • Government officials with stats that change their effectiveness in situations
  • Military and space exploration
  • Procedurally generated political parties
  • Economic class system
  • Web of real world issues which have policy options that chain into other issues
  • Topics like energy, health, education, etc that can be bolstered or obstructed which have gameplay consequences
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Structure of Reign
Structure of Reign
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Structure of Reign
Platforms
Windows, Mac
Creator
Macattackk
Engine
Unity
Contact
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Style
Theme
Education
Players
Single Player
Project
Indie
Twitter

Latest tweets from @psychemac

Finally got a resolution settings system working that also increases performance optimization for smaller screen si… T.co

Feb 10 2018

Made a fractal noise generator for procedurally generating natural textures in the game. Took principals from Perli… T.co

Feb 1 2018

Made a game event log. Also rolled my own modular scroll box script for more control and higher performance than us… T.co

Jan 26 2018

Made a warning prompt system which warns the player and lets them view details about anything important that should… T.co

Jan 21 2018

Improving on the protected military area look. #screenshotsaturday #indiedev #gamedev #godgame T.co

Jan 6 2018

Just worked on improving the UI for showing what tiles are protected by military bases and the strength of that pro… T.co

Jan 5 2018

RT @A_i: Happy to announce that @gorogoa is coming to Steam, GOG, and the App Store on December 14: Gorogoa.com T.co

Dec 13 2017

Got the new symbols that are used in the game in font/text form. #indiedev #gamedev #madewithunity #indiegame T.co

Dec 10 2017

Last theme change up for showing issues getting solved by government buildings. Going with connecting a road betwee… T.co

Dec 4 2017

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