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Stone Rage™ is an online third person multiplayer action game set within the Pleistocene and Eocene eras, featuring prehistoric tribalism, prehistoric landscapes and prehistoric animals. Players will take control of a single character of either a human class, neanderthal tribe or animal genus and wreak havoc in either survival, team objective or deathmatch game types. As players win games and progress through achievements, options in weapon layout, upgrades and personalized character customization will be unlock, giving a large array of choices to those who do not wish to completely conform to a single archetype.
Every character has a set of unique traits and abilities, as well as unlockables to modify their effects and tactical usage, ensuring that no two games will play the same, and no one player is by default more or less dangerous than another. Situation and opportunity play as much a part in winning a game as how well players use their character skills and environment to their advantage. Since tribal skirmishes and hunts take place across a wide stretch of land, players will encounter sprawling forests with prowling smilodon, vast plains with marching mammoth herds and gastornis scavenging the remains left behind by the prey of dire wolves.
2 comments by reok on Feb 18th, 2012

Marco M., the project leader of Stone Rage, sat down for an interview with GameTa.co's Bob Madeley to discuss a few of the ideas laying at the core of the game. Like most of us working on this title, however, there was much he could not openly talk about – for fear of revealing any of the experimental portions of Stone Rage. Making promises we cannot keep is one of our greatest causes of trepidation as entertainers. Nonetheless, it serves as a spoiler-free FAQ for what to expect from Stone Rage. For your reading pleasure, the full interview can be found here.
The Stone Canyon map mentioned during the interview is what we suspect to be one of the most popular places players will combat one another, so in honor of what we believe to be a large collection of good ideas, we're putting together small teasters/hints of what's to come. Expect something pretty to look at in future updates.
Recruiting: We're also on the hunt for skilled 3D Enviro Artists. Also, CryEngine3 Level Designers and skilled C++ Coders who're familiar with CryEngine 3 are much welcomed on our team. Email: marco@mountainwheel.com
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Ok i was just wanted to no where the game was at the time. I think this game could vary well be the best game i have ever played.
That means a lot to us. Thanks for your kind words. Stay tuned and join our forum (mountainwheel.com/forum)!
lets have some new pictures like of a Mammoth?
What is going on with the game whare are you at on it when will there be some new news.
We're still working on things. Currently we're searching for C++ Coders who're able to work with us in CE3 :)
Stay tuned.
Sorry for the lack of updates, but I just wanted to let you know that we're still working on Stone Rage! :)
I would like to see some new videos for StoneRage there as not been any new news
I think you guys should put up a kickstarter page for funding.
Add these:
En.wikipedia.org
Thanks a lot, plumo :)