Explore a vast galaxy full of wonder! Paradox Development Studio, makers of the Crusader Kings and Europa Universalis series presents Stellaris, an evolution of the grand strategy genre with space exploration at its core.

Featuring deep strategic gameplay, an enormous selection of alien races and emergent storytelling, Stellaris has a deeply challenging system that rewards interstellar exploration as you traverse, discover, interact and learn more about the multitude of species you will encounter during your travels.

Etch your name across the cosmos by uncovering remote celestial outposts, and entire civilizations. Will you expand through war or walk the path of diplomacy to achieve your goals?

Main Features

  • Anomaly Events – Strange discoveries offer emergent storytelling.
  • Deep & Varied Exploration.
  • Enormous procedural galaxies, containing thousands of planets.
  • Numerous playable species, each with their own traits and engineering styles.
  • Vast number of Unique Random Species.
  • Advanced Diplomacy system.
  • Ship Designer (even civilian ships can be customized).
  • Stunning space visuals.
  • Up to 32 player Multiplayer.
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Hi,

for starters i am not good at this stuff writing :). After the shit that happend on steam and the fact that PDX is not really eager to support modders for Stellaris, yeah the game is great for modding the support on the other hand sucks.

I stopped with further modding my shippacks and the other mods and started looking for a game that is quite good/ easy to mod and the support for modders is nice too. After some search i found Starpoint Gemini Warlords, the Devs are quite activ on steam, it has a good amount of tutorials/ documentation for modding and the engine can handle the stuff you throw at it (what i have seen so far).

So i looked up the tutorials and started to prep my Fractal Victory SD. The time for it takes more time then in Stellaris but the final ship do looks nice ingame.

victory prep

First 3 meshes are the LOD meshes, the middle one is the main mesh, the pink ones are Collision mesh and Collision Hit mesh (weapons), the last one on the right is the derelict mesh that spawns after the destrution.

The Material Editor is pretty awesome, the option´s that let you control you´r texture maps, particle´s and other stuff is quite good.

Material Editor

The time spent to get it into the game was around 2 days roughly, but the final ship ingame is it worth to spend.

Ingame 1

Ingame 2

Ingame 3

Ingame 4

For now i will concentrate on bringing in first my weapon models for the ships, then my other 2 ships and start making more of Fractals ships or i will retexture the ships i have from Jeroenimo but i am not sure on that :). About the Mod itself it will be for now only adding new ships but i think when i get the hang of it, i will expand to other areas from the game too.

Thanks for reading and bearing my English!

Announcing TREKWARS Galaxies Collide

Announcing TREKWARS Galaxies Collide

News 48 comments

MASSIVE ANNOUNCEMENT, HAVE YOU EVER WONDERED WHAT WOULD HAPPEN IF TWO GALAXIES COLLIDED! Then look no further as the Stellar Parallax Team joined by the...

Progress Report #5 (Pirates & Heretics)

Progress Report #5 (Pirates & Heretics)

Stellaris Zero 4 comments

How pirates and spiritualist heretics work (guh)

Progress Report #4 (empires and more)

Progress Report #4 (empires and more)

Stellaris Zero

Some smaller miscellaneous additions, mainly for empires. Also, I'm nudging the release date by a few days.

Progress Report #3 (civil wars)

Progress Report #3 (civil wars)

Stellaris Zero

Rebels are being overhauled, here's how it will work.

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Children of God Empire Full Version

Just unzip the file to the Stellaris mod folder and active it in the launcher.

Comments  (0 - 10 of 40)
ΛПYПΛ
ΛПYПΛ

Hi

I hope you guys are going to polish this game more because there are some problems with it

First of all there isn't much to build in space ; the Research Station and the Observation Post are using the same models ; the Mining Stations could use animated generic little ships that travel to the asteroid and back and mine it + sounds and FX preferably akin to Distant Worlds

Second of all the combat system is broken IMO ; the enemies are too good , too quick and unbeatable
I was firstly attacked by one opponent and they wiped out all my bases in a merry-go-round form of attack they were doing and i could not do anything to repell them
When i attacked my first enemy i bumped into an invincible Space Port that downed a large fleet of 30 ships , i used the console to spawn more ships and they wiped all of them out and then i was suddenly thrown out of their system with a message that i lost the war against them
I do not think the war conditions is a good idea , it makes AIs too defensive and gives them too many advantages , i would like a free combat system that once i am at war to be able to continue it as i see fit and only end it if they propose peace or i propose peace

Third of all , the planet screen needs more work , the pops and buildings are too cramped , either make them larger to fill the screen or make the planet screen more visible , something akin to StarDrive 2 , Endless Space , Galactic Civilizations 3 or MOO Conquer the Stars would be more proper

I would really like if you guys would implement full ground combat with infantry , tanks and whatever else fights on the ground , not really at the X-Com level but something more proper
If possible , some short cinematics when colonizing a world would be great as well

This game has massive potential but it leaves some things to be desired , in any case i love the idea and everything about it as it is

My best wishes with this

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capshades
capshades

Anyone figure out how to mod the auto-explore research for the start? They said it was going to be easy...

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Guest
Guest

can't wait for startrek infinities.....

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TheBlackMarkofNod
TheBlackMarkofNod

To those mod creators out there, can you any one of you guys create a Star Wars Old Republic mod for this game.

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BobiCrafter1
BobiCrafter1

Will this game also appear in stores?

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Enriador
Enriador

It's a player-made modification. It's for free on the web.

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BobiCrafter1
BobiCrafter1

I meant Stellaris in general^^
btw: yes, it's available in stores.^^

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Exakter
Exakter

maybe? I mean... you could look it up online whether or not stores near you sell it. I mean... really dude, get with the times.

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Iv@n
Iv@n

I just wait for someone to make glorius Warhammer 40k mod.It should start in pre-Great Crusade era.According to lore there was many species in galaxy before mankind exterminate them so number of non-main races isn't problem.

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ΛПYПΛ
ΛПYПΛ

No need for that , there is Battlefield Gothic Armada , a full game recently out in Warhammer , no need for W40k mods anymore , for a good while at least

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loki6793
loki6793

Its only a cosmetic mod, but its Warhammer: Steamcommunity.com

:)

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Bakelit
Bakelit

There is already one.

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DarkiMcfly
DarkiMcfly

THIS MAKE IT HAPPEN

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Stellaris
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Highest Rated (2 agree) 10/10

Conquered a civilization, the conquered citizens were unhappy and wanted to regain independence, I purged all of them and replaced them with the master race. 10/10 best space hitler simulator I've played.

Oct 22 2016 by ElfFriend

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