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Welcome to StaudSoft's Synthetic World 0.2! It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches. Although it looks like a normal game engine, everything in the game is based on voxels. So everything you see can be changed. You can cut down trees, build a house or dig into the ground!

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0 comments by bsf_mistau on Sep 19th, 2014

For those who are interested in playing my game. Here is a gameplay description:

You start the game by creating a new finit landscape which you can explore. When the world is created you start in a safe zone of 128 m where there are no monsters. The most important thing is to construct a weapon so that you can explore the rest of the map. This is usually done by creating a stick. For this you need to cut down a tree and use the wood to construct a stick.

The next thing is to construct a construction table which allows you to create a lot of items. But to create a shelter or a house you need additional resources. These can be found elsewhere in the landscape or underground.

The game has also RPG elements. By digging or killing monsters you can gain experience points. These can then be invested in abilities. For example you can increase your strength or learn better building abilities. When you start you can only place 1m x 1m x 1m blocks. When you have invested in abilities you can also use smaller blocks.

As your carrying weight is limited you will need to craft boxes, chests to store your goods. If you want to dig faster you can create better tools. It's also possible to create a plant farm because if you cut down a plant you will get seeds which allows you to grow new plants.

The technological level is also important (increased by learning points). If it is high enough you can create a 3D printer. With this you can create a pistole (the most powerful weapon in the game) or electric wires which allow you to create complex mechanisms.

So to finalise my article:

- You need resources to build something and (in a later version) to be safe.

- To get these resources you need to explore the landscape or the dungeons.

I also plan to expand the game so that there are cities or towns to explore in a later version. My aim is to go into the direction of a RPG with the ability to change the landscape (but not in towns. They will be locked). So the player will get quests from NPC's and has to executed them.

StaudSoft's Synthetic World
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StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Sep 12, 2014 Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Post comment Comments  (0 - 10 of 69)
JewelOfRio
JewelOfRio Sep 12 2014, 10:25pm says:

Do you plan on getting this on Steam?

+1 vote     reply to comment
bsf_mistau
bsf_mistau Sep 13 2014, 2:54am replied:

Vote for me on Steam Greenlight:
Steamcommunity.com

+1 vote     reply to comment
Jetcutter
Jetcutter Sep 19 2014, 11:21am replied:

Voted up, good luck

+2 votes     reply to comment
bsf_mistau
bsf_mistau Sep 21 2014, 6:00pm replied:

Thanks!

+1 vote     reply to comment
Jean-Charles
Jean-Charles Sep 4 2014, 9:14am says:

Hi ! Do you know it was possible to embed your 3D files directly in your posts to showcase your models in 3D glory ? More info here : Indiedb.com

+1 vote     reply to comment
Slowness
Slowness Jul 13 2014, 10:28am says:

I like this game.

+1 vote     reply to comment
Guest
Guest Jul 11 2014, 8:44pm says:

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Ejay47
Ejay47 May 16 2014, 8:21pm says:

whenever i start playing it crashes

+1 vote     reply to comment
Guest
Guest May 16 2014, 4:18pm says:

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BrandonZ201
BrandonZ201 Apr 8 2014, 12:37am says:

WOW!This graphics update from the first version are really great! What an amazing shaders! Keep up the great work and soon this will be the greatest sandbox RPG game.

+1 vote     reply to comment
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StaudSoft's Synthetic World
Platforms
Windows, Linux
Developed By
bsf_mistau
Engine
Custom Built
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Official Page
Staudsoft.com
Release Date
Released Sep 11, 2014
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Style
Genre
Role Playing
Theme
Realism
Players
Single & Multiplayer
Project
Indie
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Twitter

Latest tweets from @michaelstaud

Added a gameplay description on Desura. T.co

Sep 19 2014, 1:19pm

Added signs with simple html support.

Sep 19 2014, 12:20pm

@thecatishappy my address: @staudsoft.com">info@staudsoft.com

Sep 17 2014, 8:20am

We have a 50% sale on Desura for the next few hours: T.co

Sep 16 2014, 3:22pm

My game is now released on Desura: T.co

Sep 12 2014, 2:21am

The new version 0.2 will be released on September 11. It can then be buyed on Desura.

Sep 4 2014, 4:23pm

Watch my explosives (for my game) :-). T.co

Aug 13 2014, 9:54am

Checkout my new design on my homepage: T.co

Aug 11 2014, 3:26pm

Created the EULA for the game so that I can start selling it.

Aug 8 2014, 7:34am

I signed a contract with the distribution platform Desura. It will soon be available for sale.

Aug 4 2014, 4:54am

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