It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.
Enter a new world consisting of billions of blocks and voxels.
Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.
Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!
Fight monsters in order to survive and to gain new resources.
Discover your own world. Discover StaudSoft's Synthetic World.
The complete world is procedurally generated and is completely changeable without any restrictions.
There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...
Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Steam:
We did improve the inventory:
When you now select a block you get an overview over all recipes in which it is used. You can not only go to the recipe you can also craft it directly by clicking on the buttons in the info view.
This is of course only possible if you use the correction tool.
And in the recipe view you get an overview over all ingredients and how many you already have. If you do not have enough material to craft the recipe the ingredients is displayed red.
And here you can see that you can craft blocks by selected already made blocks of the same type.
And we also put the zombie in the game:
The green path is the navigation path of the zombie.
Here he is really near
Here he is too near. The pickaxe can hurt the zombie (in fact all tools will now do damage).
You will be abled to deactivate the zombies if you want to have a more suitable version for children for example.
Do you think that we should create a version with less blood? Is the zombie to scary?
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