Hey this is the new demo. Checkout the new grass rendering system and the improved gui.
It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.
Enter a new world consisting of billions of blocks and voxels.
Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.
Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!
Fight monsters in order to survive and to gain new resources.
Discover your own world. Discover StaudSoft's Synthetic World.
The complete world is procedurally generated and is completely changeable without any restrictions.
There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...
Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Desura:
After months of development I finally have a working Mac version. And I am very surprised as it is faster than the Windows version. Here is the first screenshot:
This means that when version 1.3 is released my game will also be available for Mac and for Linux!
I plan to support iOS 10.9 and onwards. Perhaps it will also work on 10.8 but I will need to verify this!
Latest tweets from @michaelstaud
Jan 30 2015, 10:50am
Steam downloading and starting is now working. #SyntheticWorld
Jan 30 2015, 8:50am
Cool: I am currently downloading my game from Steam for the first time!
Jan 28 2015, 8:54am
First screenshot of the Mac Version! T.co
Jan 27 2015, 2:17pm
Jan 27 2015, 1:34pm
First picture of my new canyon T.co
Jan 23 2015, 8:03am
Jan 9 2015, 10:21am
Check out my Wiki: T.co
Jan 5 2015, 3:19am
Strange: The first news which wasn't published on the main side of IndieDB was that my game got greenlit on Steam.
Jan 2 2015, 5:27pm