It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.
Enter a new world consisting of billions of blocks and voxels.
Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.
Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!
Fight monsters in order to survive and to gain new resources.
Discover your own world. Discover StaudSoft's Synthetic World.
The complete world is procedurally generated and is completely changeable without any restrictions.
There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...
Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Steam:
Ok, I had the plan to make one big post per month, but that did not work out. Everytime I wanted to create an article I decided it is a better idea to code. So I will continue with my regular tweets.
I did a lot of stuff in the last months. The design for a new game description language is finished. I hope that I can code faster with it once it is implemented!
Here are some screenshot of the new voxel background landscape. In the last version the creation of one segment took 10s. Now it takes 0,1s!
And voila the new dungeons are finished. Only the zombie is a little bit too peaceful (he does not want to attack the player).
I changed the internal data structure of the game engine in order to be abled to create much larger landscapes. I need to debug this intensively before I can make a new release (or else it could destroy your save games).
Oh no, I installed the wrong graphics driver which made my game terrible slow. Debugged the whole day until I realised my error.
Debugging multiplayer is hard :-(. So much possibility for unreproduceable errors!
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This is the newest demo of our game. Just extract the zip file and run synworldloader.exe
This is the demo version for Linux. It was compiled under Ubuntu 12.04 LTS. So it will run on all higher Ubuntu versions. It is tested under Ubuntu 14.04...
This is the demo version for MacOS. You will need to run it from the console or else it will not work. Go to the directory where you unpacked the zip...
Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!
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