Hey this is the new demo. Checkout the new grass rendering system and the improved gui.
It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.
Enter a new world consisting of billions of blocks and voxels.
Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.
Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!
Fight monsters in order to survive and to gain new resources.
Discover your own world. Discover StaudSoft's Synthetic World.
The complete world is procedurally generated and is completely changeable without any restrictions.
There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...
Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Steam:
my game can now be buyed on Steam:
Get your Steam key:
If you buyed it on Desura you can get your Steam key by visiting the following side (you need to be logged in):
This page will show you all your games you own on Desura. Hover over Synthetic World. A button with the name "Your Keys" will appear. Click on it and grab your Steam key!!!
Additionally this link will also work.
But remember you need to be logging to make this work (Should be logical!).
If you buyed it on IndieGameStand you can get your Steam key there.
Amazon will follow soon!
General Steam Info
The Steam version is identical with the Desura version. I like to be independent as much as possible. So I didn't included any Steam related stuff in my code. That doesn't mean that I will not integrate Steam similar functions like achievements. But these won't be based on a specific platform.
Latest tweets from @michaelstaud
Mar 3 2015, 6:43am
Mar 1 2015, 6:50am
Added grids and grates for the next release!
Mar 1 2015, 4:42am
@IVulcanRavenI with the price you show how much worth your product is. If you would sell an iPhone for 50$ no one would think that's good!
Mar 1 2015, 4:41am
@IVulcanRavenI But I do not. And by the way I set the price from a psychological perspective.
Mar 1 2015, 4:36am
@IVulcanRavenI but I think it is important when two come together that they fit. Perhaps some devs need this type of treatment.
Mar 1 2015, 4:35am
@IVulcanRavenI but I personally like facts and not emotions. If you have good business arguments I will of course listen.
Mar 1 2015, 4:33am
Mar 1 2015, 4:31am
@IVulcanRavenI That's ok. I only work with people who treat me kind and who do not try to use public pressure to lower the price of my game.
Feb 28 2015, 11:21am
@IVulcanRavenI You did not answer my question. Who are you?
Feb 28 2015, 11:10am