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Welcome to StaudSoft's Synthetic World!

New tree textures

It allows you via a seed to create a unique landscape with mountains, oceans, trees and beaches.

Enter a new world consisting of billions of blocks and voxels.

Explore the dangerous forests, the deepest caves, different vegetation zones, the highest mountains, rives or big dungeons with unique resources.

Create your own tools. Create furniture. Create electric wires. Create explosives. Create everything you can imagine in order to survive. Or set the world in flames!

Fight monsters in order to survive and to gain new resources.

Discover your own world. Discover StaudSoft's Synthetic World.


The complete world is procedurally generated and is completely changeable without any restrictions.

There are hundreds of different materials, plants, weapons and tools. Place chests, tables, chairs, doors, signs, ...


Be one of the first and get beta access to StaudSoft's Synthetic World now!
The game can be purchased on Desura:

Image RSS Feed Latest Screens
New tree textures New vegetation Added tropical plants
Blog RSS Feed Report abuse Latest News: Unique Gameplay: Chests and Smelting

0 comments by bsf_mistau on Oct 28th, 2014

Hey, as my game has a unique gameplay I made 2 new let's play videos to show you how to play my game. The first is about chests and the other deals with smelting (which is solved really crazy).

This is the second video of a series of let's plays of my game Synthetic World.

In this video I will show you:
- How to craft a box.
- How to deal with overweight
- Resource management in general :-)

In this video I will show you:
- How to create a lighter
- How to smelt
- How to create iron ore.
- And finally how to create better chests.

Despite small bug fixes I am continuing the work on my game. Soon I will have a new model loader which will allow me to load all state of art meshes. I already created a sheep and a fish in Blender. And there is also a very evil insect waiting for you!

And what I nearly forget (I did so much): I implemented ramps and cylinders. They didn't made it in the new release as there are still some bugs in the code. And to handle different block types I want to improve the inventory in general.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
StaudSoft's Synthetic World Beta Demo 0.2.1

StaudSoft's Synthetic World Beta Demo 0.2.1

Sep 12, 2014 Demo 0 comments

Checkout the demo of the new version 0.2.1. I added a lot of stuff compared to the free version!

Post comment Comments  (0 - 10 of 84)
micromil
micromil Oct 29 2014, 5:06am says:

I found that you can actually smelt 2 blocks (one on top of the other) with the wood, coal can be used which burns longer too.

+1 vote     reply to comment
micromil
micromil Oct 18 2014, 10:06pm says:

Enjoying the game but how to drop stuff when carry weight too high?

Also a suggestion for reducing micromanagement of the crafting. Is it possible to make a smart crafting systems that allows you to drill down and back up again.
For example - you need nails and planks and iron for a chest (or similar). So instead of finding the scrolling back to the nails and then crafting and then back again, maybe you could press the picture/word nails and it opens a sub crafting menu. This could maybe drill down several levels. Would make the game a lot more fun without ruining the realism.

+1 vote     reply to comment
bsf_mistau
bsf_mistau Oct 19 2014, 6:33am replied:

If you are carrying to much weight simply place material into world. Or you can craft something. This will also reduce weight.

And I will make a drop / delete button and reduce the micromanagement!

+1 vote     reply to comment
micromil
micromil Oct 19 2014, 8:15am replied:

I was stuck underground trying to dig out and found it hard to off faster that I dug out... need a delete button Glad to see you will put one in.

Also a way to separate out only specific number of the total would be great.

+1 vote     reply to comment
bsf_mistau
bsf_mistau Oct 19 2014, 5:37pm replied:

Ok I uploaded a new version (1.2.2) to Desura. They only need to approve it. Then you should receive the update.

+1 vote     reply to comment
micromil
micromil Oct 17 2014, 8:02am replied:

Any general time frame - months, years?

+1 vote     reply to comment
bsf_mistau
bsf_mistau Oct 17 2014, 8:12am replied:

You are asking questions :-). I will start next spring with my PhD. At the same time I want to add multiplayer. So I would say 6-8 months roughly.

0 votes     reply to comment
AntoG4
AntoG4 Oct 18 2014, 12:57am replied:

Why is this game on indiedb labeled as "Single & Multiplayer" and already in its "Released" state without even having multiplayer?

+1 vote     reply to comment
bsf_mistau
bsf_mistau Oct 18 2014, 5:38am replied:

I read your review. What do you mean with that you didn't paid money for my game? Do you made your review based on the demo or did you just copied my game?

And with released I mean that the beta is released. And on Desura I am not writing that the game has multiplayer.

But to be correct I changed it now.

+1 vote     reply to comment
micromil
micromil Oct 17 2014, 8:34am replied:

Great. Thanks. Will go to steam and vote.

+1 vote     reply to comment
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StaudSoft's Synthetic World
Platforms
Windows, Linux
Developed By
bsf_mistau
Engine
Custom Built
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Official Page
Staudsoft.com
Release Date
Released Sep 11, 2014
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6.5

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Style
Genre
Role Playing
Theme
Realism
Players
Single Player
Project
Indie
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Twitter

Latest tweets from @michaelstaud

@thecatishappy my game does not use any assets which your app can load. But when I have some I will think of sketchfab.

Oct 29 2014, 3:34pm

Checkout my new Let's Play of my game: T.co

Oct 20 2014, 10:16am

@closetgeekshow no, I am not alone any more. The new wolf for example is from a 3D artist. And then I have one who does the money stuff.

Oct 17 2014, 2:43pm

@closetgeekshow If you payed via paypal I think it is possible to abort the paying process. Then you could buy it via the bundle again.

Oct 17 2014, 1:30pm

StaudSoft's Synthetic World: New Sign: T.co via @YouTube

Oct 15 2014, 7:16am

Watch my new signs: T.co

Oct 15 2014, 7:15am

And pressing escape will not return to the main screen if the inventory was opened.

Oct 7 2014, 3:34am

Player name can now be changed. Removed faster crafting and repaired faster learning.

Oct 7 2014, 3:33am

Added a gameplay description on Desura. T.co

Sep 19 2014, 1:19pm

Added signs with simple html support.

Sep 19 2014, 12:20pm

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StaudSoft's Synthetic World
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