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Stackout is developed and lined up for the italian game contest of Gameprog.it - so be sure to check out their site for more information :)
We are in our final crunch time at the moment, with only 6 days left to finish it all up, so keep your fingers crossed for us :)

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Water in Stackout ? Why not ! Nature scene revamped Stackout finally on kongregate !
Blog RSS Feed Report abuse Latest News: Stackout - enchanced version with 4 new levels live on kongregate !

3 comments by FabianSmith on Feb 20th, 2013

We figured our first important step to a more mature release of Stackout would be to improve on what we have in a short time and spread that out on bigger platforms and therefore we decided to target kongregate first and foremost.
So today marks the exciting announcement of just that.

Kongregate Release

We worked ouf backs and fronts off and on to bring you the first iteration of the Stackout experience, with 4 brandnew levels and a lot of bugfixes and tweaks, that mostly make the game a lot more fair to everyone, since people said it was quite a tough game to master !

Stackout finally on kongregate !


We would love to hear your thoughts and feelings on this iteration of Stackout, so we can make our brain freeze once more on the next brainstorming session.
Click to see the full changelog

A whole new world

Apart from the big news we have even more media to share. We decided to go back to the graphics of each world and try to push these even more. These are the first new ideas that we throw around internally. We even made a little teamfortress2 hommage :)
We enjoy the direction they are heading in very much and are sure to explore that even more in the next weeks !

Nature scene revamped Water in Stackout ? Why not !

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Stackout  v1.0.005 - Mac

Stackout v1.0.005 - Mac

Jan 12, 2013 Demo 0 comments

This is the GPI Unity Contest version, done in one month. A lot more stuff will be added in the near future

Stackout  v1.0.005 - Windows

Stackout v1.0.005 - Windows

Jan 12, 2013 Demo 0 comments

This is the GPI Unity Contest version, done in one month. A lot more stuff will be added in the near future

Post comment Comments
copaeci
copaeci Sep 22 2013, 9:01am says:

I hope this will come to iOS too

+1 vote     reply to comment
screendepartment
screendepartment Jun 25 2013, 4:23pm says:

Hey guys! As CFrac said half a year ago i also would really like to play this one on iOS. Still in love with Stackout!

+1 vote     reply to comment
Bair
Bair Jan 25 2013, 6:38pm says:

Great game, I enjoyed it alot! :) I made a video for you, I hope this game goes far! I can see great things :)

Youtube.com

+1 vote     reply to comment
petey123567
petey123567 Jan 13 2013, 12:37pm says:

very cool art style!

+1 vote     reply to comment
FabianSmith
FabianSmith Jan 10 2013, 12:49pm says:

A mobile phone version is something we are very eager to tackle within this year. And achievements of course, as well. We needed to leave a lot of planned content out for the contest deadline.
Combined with the indepth feedback of our testers, this will be an interesting project to rally for :)

+2 votes     reply to comment
CFrac
CFrac Jan 6 2013, 10:24pm says:

Just finished playing with the Mac version and decided it would be an awesome purchase if it was released for iOS on the app store. Add some nice achievements and it will be great!

+1 vote     reply to comment
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Stackout
Platforms
Windows, Mac, Web, Mobile, iPhone, iPad, Android
Developer & Publisher
Whaggabees
Engine
Unity
Contact
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Official Page
Gameprog.it
Release Date
Released Jan 4, 2013
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Community Rating

Average

8.4

5 votes submitted.

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Style
Genre
Arcade
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @danielegiardini, @fabi_smith

@PhilippSeifried many congrats even !

1hour 43mins ago by fabi_smith

@english_safari indeed, it is. Getting laughed at store when showing your 10 year old "phone" not so much :o

1hour 43mins ago by fabi_smith

@PhilippSeifried soo man congrats :o

1hour 46mins ago by fabi_smith

RT @PhilippSeifried: My game "Ace Ferrara And The Dino Menace" is finally out on iOS, with a $1.99 launch sale! T.co htt…

1hour 47mins ago by fabi_smith

I do now succesfully own a smartphone :o

1hour 47mins ago by fabi_smith

I just created a camera zoom in @unity3d - I hit play and it works O_o - how amazing is that tool. I'm like...stupid, yet it works ! :D

22hours 21mins ago by fabi_smith

I keep checking and unchecking things, yet it never does what I expect it to do :D

22hours 34mins ago by fabi_smith

um, lightmapping is....interesting :D

22hours 36mins ago by fabi_smith

RT @RJaimeSmith: Okay all those who make games...you will laugh your ass off at this one! #gamedev #unity3d #indiegamedev #videogames http:…

Aug 20 2014, 6:02am by fabi_smith

@wtrebella gosh it's superhard to stay true to these initial rules after you come back to an older project. *sigh, 15coins makes me soo mad

Aug 19 2014, 4:26pm by fabi_smith

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