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Stackout is developed and lined up for the italian game contest of Gameprog.it - so be sure to check out their site for more information :)
We are in our final crunch time at the moment, with only 6 days left to finish it all up, so keep your fingers crossed for us :)

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Water in Stackout ? Why not ! Nature scene revamped Stackout finally on kongregate !
Blog RSS Feed Report abuse Latest News: Stackout - enchanced version with 4 new levels live on kongregate !

3 comments by FabianSmith on Feb 20th, 2013

We figured our first important step to a more mature release of Stackout would be to improve on what we have in a short time and spread that out on bigger platforms and therefore we decided to target kongregate first and foremost.
So today marks the exciting announcement of just that.

Kongregate Release

We worked ouf backs and fronts off and on to bring you the first iteration of the Stackout experience, with 4 brandnew levels and a lot of bugfixes and tweaks, that mostly make the game a lot more fair to everyone, since people said it was quite a tough game to master !

Stackout finally on kongregate !

We would love to hear your thoughts and feelings on this iteration of Stackout, so we can make our brain freeze once more on the next brainstorming session.
Click to see the full changelog

A whole new world

Apart from the big news we have even more media to share. We decided to go back to the graphics of each world and try to push these even more. These are the first new ideas that we throw around internally. We even made a little teamfortress2 hommage :)
We enjoy the direction they are heading in very much and are sure to explore that even more in the next weeks !

Nature scene revamped Water in Stackout ? Why not !

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Stackout  v1.0.005 - Mac

Stackout v1.0.005 - Mac

Jan 12, 2013 Demo 0 comments

This is the GPI Unity Contest version, done in one month. A lot more stuff will be added in the near future

Stackout  v1.0.005 - Windows

Stackout v1.0.005 - Windows

Jan 12, 2013 Demo 0 comments

This is the GPI Unity Contest version, done in one month. A lot more stuff will be added in the near future

Post comment Comments
copaeci Sep 22 2013, 9:01am says:

I hope this will come to iOS too

+1 vote     reply to comment
screendepartment Jun 25 2013, 4:23pm says:

Hey guys! As CFrac said half a year ago i also would really like to play this one on iOS. Still in love with Stackout!

+1 vote     reply to comment
Bair Jan 25 2013, 6:38pm says:

Great game, I enjoyed it alot! :) I made a video for you, I hope this game goes far! I can see great things :)


+1 vote     reply to comment
petey123567 Jan 13 2013, 12:37pm says:

very cool art style!

+1 vote     reply to comment
FabianSmith Jan 10 2013, 12:49pm says:

A mobile phone version is something we are very eager to tackle within this year. And achievements of course, as well. We needed to leave a lot of planned content out for the contest deadline.
Combined with the indepth feedback of our testers, this will be an interesting project to rally for :)

+2 votes     reply to comment
CFrac Jan 6 2013, 10:24pm says:

Just finished playing with the Mac version and decided it would be an awesome purchase if it was released for iOS on the app store. Add some nice achievements and it will be great!

+1 vote     reply to comment
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Released Jan 4, 2013
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Latest tweets from @danielegiardini, @fabi_smith

RT @TheAppivore: PAX was great this year. Just one thing I still don’t understand. What’s an OUYA?

4hours 54mins ago by fabi_smith

So far I have four distinct level type ideas for the marble game. Now I only need the latest project package and I'm ready to roll *cough*

5hours 4mins ago by fabi_smith

@_kyleyamamoto yes, I can feel it wanting to hit my sweet testflight inbox :D

6hours 5mins ago by fabi_smith

@Doomfan It was a wonderful experience. First time on my own. So needed for many many reasons :) felt truly refreshing and motivating :)

10hours 43mins ago by fabi_smith

Another gamedevless month....so sad

Aug 31 2014, 1:58pm by fabi_smith

@gameproject10k Thanks James :) Testing is going on here (I'm also replacing HOTween in Goscurry to battle test it) T.co

Aug 31 2014, 1:55pm by danielegiardini

@mikeBithell doing that in such public and such an overly honest and precise way is quite a special thing "cubes placed without snapping" :D

Aug 31 2014, 1:52pm by fabi_smith

Just watched nordicgame talk by @mikeBithell. He sure talks fast and he's sure got an awesome sense of self-mockery T.co

Aug 31 2014, 1:21pm by fabi_smith

@folmerkelly btw did #superhyper result out of this one game that I saw on screenshotsaturday with the futuristic setting and lovely looks ?

Aug 31 2014, 12:21pm by fabi_smith

@folmerkelly @NicholasGolden I wonder how long it takes until this is chiseled in my mobile devices :o

Aug 31 2014, 12:20pm by fabi_smith

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