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Twitter

Latest tweets from @petey123567

Preparing for the @KingdomsCastles alpha: buying unity licenses, fixing bugs, experiencing the "what-will-people-think-of-our-baby" anxiety

Jan 11 2017

RT @TocoGamescom: Room, engage, bring it on! #screenshotsaturday #VR #LDJAM #gamedev #UE4 T.co

Jan 7 2017

Final hours of our fig campaign. Thanks to our backers, investors, and the folks at @PlayFig. You're all awesome! T.co

Jan 5 2017

A day-ish left in our crowdfunding campaign. Amazed we're over 500% funded, still trying to wrap my brain around it: Fig.co

Jan 4 2017

Happy new year everyone! Here's the latest @KingdomsCastles dev log to close out the year: Tmblr.co T.co

Jan 1 2017

RT @_kzr: I've refactored SkinnerTrail. Now it's controllable too. Github.com T.co

Dec 26 2016

RT @danctheduck: Super neat post by @quxmore on how our #Steambirds terrain generation works. #screenshotsaturdayT.co

Dec 25 2016

Gorgeous work: T.co

Dec 18 2016

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