This member has provided no bio about themself...
No blogs were found matching the criteria specified. We suggest you try the blog list with no filter applied, to browse all available. Join now to share your own content, we welcome creators and consumers alike and look forward to your comments.
This comment is currently awaiting admin approval, join now to view.
Only registered members can share their thoughts. So come on! Join the community today (totally free - or sign in with your social account on the right) and join in the conversation.
Latest tweets from @petey123567
We have super variable movement costs and our grid changes as you build the city. So my own slightly goofy but fast A* mod will have to do.
Feb 21 2017
But unfortunately it works best on a static grid with uniform movement cost, so it would be hard to adapt for @KingdomsCastles
Then @xewlupus showed me this talk on JPS+ over A*. Super neat approach and way faster than A*: Gdcvault.com
Optimizing our pathfinding: we don't calculate the true shortest path anymore, but it look good enough and we end u… T.co
None of the vikings made it through my archer tower gauntlet, peasants are safe for now.
Time to tune the vikings… T.co
Feb 4 2017
Feb 3 2017