It's about time to show progress, again! We've done a real lot of comfort features in the past weeks, new graphics, new content, new everything! Details can be found at Splattergame.net
To prove I'm not talking crud, I've added a few images from the fifth level of the main story. This level is - unlike most others - about talking, not shooting. The player can walk around the village, talk a bit to the people, spot a few secret areas, and accept side missions to help the inhabitants. Or she/he just walks to the exit and continues the main story. I'm curious if this option is embraced or rejected by the players.
sounds like a feature i would enjoy
Good to know, thanks for the message.