October 11, 2013 - Strange occurrences have disrupted the routines of the PATHOS-2 research facility. The radio is silent. Behavioral anomalies of the machines are increasingly dangerous, if not...malevolent. The facility is devolving into chaos. No weapons, and the only escape is practically unthinkable.
From Frictional Games, creators of the groundbreaking Amnesia and Penumbra series, SOMA is an aberrant tale of scientific inquiry and survival; an entropic exploration of synapse and circuit that wades through the delusions of human consciousness.
Been a while...
Progress for Death Arena has been slowed down due to the new semester of school, but I am happy to announce that the Tau map is completed and we just need to play-test it.
(The above screenshot was taken while in active development and does not represent the final product)
We will be giving out copies of Death Arena to select play-testers in the SOMA modding community and is closed off from the public. This will mean we can tweak the mechanics and level design to better work with the concept, make people laugh, and hopefully make it more fun! Finally, this will bring us closer and closer to the final release date.
Due to the fact that so much detail has been given to these maps I am sad to say that the release date will be delayed until further notice. We are sorry if you are upset by this but rest assured we are putting our all in to this project and hopefully it will be the most adrenaline pumping mod in the SOMA modding scene.
Thanks for reading,
- Aidan Maxwell (TheDoctorPoo)
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Highest Rated (3 agree) 10/10
well it's hard to find words, since i just finished it.. an astonishingly amazing game, a worthy successor of the amnesia games, which cannot be compared to this however due to the different style, and honestly i'd not be able to choose, since sci-fi horror is my favourite genre of all. alien isolation was a good game, i'm a huge fan of its universe too, but this game performed better in every aspect. one of the best sci-fi stories i've read in the last years, and with changes in the visuals and…
Sep 25 2015 by KiraImmortal