We were influenced by fightings, so SLIDE features a fun controls system, where each jump is defined by combination of buttons pressed at the moment of the jump.For example:

  • UP + JUMP = jump straight up
  • RIGHT + JUMP = long jump to the right
  • RIGHT + UP + JUMP = high jump to the right

Each combination allows to perform a unique jump - you can even jump down.One of such jumps allows to perform a slide - you can stick to any surface and slide along it.All jumps depend on your environment - you can jump from ground, walls, ceiling or air and it affects the velocity and direction of the jump.

SLIDE is hard - most people die at least 15-20 times on easy levels and like 50 times on hard ones. So, be advised =)

We have a demo version with 10 first levels.
Download win client
SLIDE v0.1.2a DEMO [Windows]
play in browser: Googledrive.com
In the final version there will be 75 levels.

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SLIDE v0.1.2b [Mac]

SLIDE v0.1.2b [Mac]

Demo

SLIDE v0.1.2b Features first 10 levels of the game. Note that this is an early build and the game will be improved significantly.

SLIDE v0.1.2b DEMO [Linux]

SLIDE v0.1.2b DEMO [Linux]

Demo

SLIDE v0.1.2b Features first 10 levels of the game. Note that this is an early build and the game will be improved significantly.

SLIDE v0.1.2a DEMO [Windows]

SLIDE v0.1.2a DEMO [Windows]

Demo

SLIDE v0.1.2a Features first 10 levels of the game. Note that this is an early build and the game will be improved significantly.

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SLIDE: Platformer
Platforms
Windows, Mac, Linux
Creator
arseniyshved
Engine
Unity
Contact
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Style
Genre
Platformer
Theme
Abstract
Players
Single Player
Project
Indie
Twitter

Latest tweets from @arseniyshved

RT @xushaw: Hey, #gamedev! ICYMI, our team @dash_and_dot started a devlog at TIGsource forum (っ◕‿◕)っ Forums.tigsource.comT.co

Mar 27 2017

Hey, I'm involved in this project. How cool is that for me! =) T.co

Mar 27 2017

Let's do what nice lady says, OK? =) T.co

Mar 5 2017

RT @xushaw: My first try with dynamic lighting in Unity :) #pixelart #lighting #screenshotsaturday #indiedev #gamedev #unity3dT.co

Feb 27 2017

I was useful. How about that, huh? =)) T.co

Aug 4 2016

the epic epicness of awesome #explosions #gamedev, #indiegamedev, #shmup T.co

Jul 9 2016

RT @xushaw: Vine.co

Jun 13 2016

RT @dash_and_dot: Instead of long read, here is 45sec timelapse video from our @DevGAMM showcase. Enjoy! Youtu.be #indiedev #gamedev #glitch

May 17 2016

RT @xushaw: Hilarious #gamelynch #devgamm T.co

May 14 2016

RT @dash_and_dot: We've been working together remotely on our game - from Vilnius, Moscow and Chelyabinsk and today we've finally met! T.co

May 14 2016

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