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Sirius Online is back! Or at least, a new news post, a new version, a lot of changes, a second coder and... ah, screw it. Sirius Online now has a Publisher, a decent page and a lot more is up to come! But let us not squander your time, my fellow Sirius Online fanboying/girling chap, lets move on to the

Fixes & Features:
- Improved Launcher to feature new UI changes.
- Improved Navigation UI and Scanner UI. (Try it out!)
- Improved UI.
- Added loading and saving of player data. (Experimental)
- Added Kill/Death counter for PVP.
- Due to popular request: the range to collect items has been increased.

Bug Fixes:
- Corrected vector-math issue where the rotational value would be incorrect.
- Borderless Windowmode should no longer cause a Memory Access Violation.
- Borderless Windowmode should no longer scale up the window to the entire Desktop.
- Loading the game shouldn't make you timeout anymore.
- A rare issue with lists causing a Memory Access Violation during runtime has been fixed.
- Ears should now be safe when colliding with objects. (Sorry!)
- Being in a tradelane now prevents you from shooting.
- Asteroids should no longer be as inconsitent with their hitboxes.
- Energy now increases faster in repair zones.
- Mouse cursor now locks to the window when active

Sirius Online is on Steam Greenlight, thanks to our Publisher, BackToBasics Gaming. Vote for us and make the Steam magic happen.

Sirius Online will probably be at the Coho Games Festival (Formerly Known as IndiE³, where it has acclaimed much interest and will show more of the games Progress and Development Phase.
If you are a Dev yourself, I advise you to go check their Festival out. If you are even willing to contribute to their cause, fell free to donate Keys, Art, Music and more to their soon coming fundraiser, they are really nice guys and deserve it!

Greenlight UI UpdateGreenlight UI Update
Steam Greenlight coming soon!Steam Greenlight coming soon!

You can download Sirius over various Methods:
- Get it off playSirius.com
- Get it from the Project Kube Mirror

See you next Update
--- Dex

P.S.: I will be Online to play with you as often as I can!

Sirius Online returns with an explosion of releases!

Sirius Online returns with an explosion of releases!

9 months ago News 0 comments

Sirius is Back! With Combat, Online Playing, Mining, Repairing, Dogfights, Tradelanes, Economy and a TON of new features. A persistant online Server exists...

On 10th August '14 the Early Alpha starts...

On 10th August '14 the Early Alpha starts...

1 year ago News 0 comments

Now is the time to show your support - Sirius starts into the Early Alpha Access Phase at Desura!

1.7.6_5 - Accidental Multiplayer, Early Alpha Access and more

1.7.6_5 - Accidental Multiplayer, Early Alpha Access and more

1 year ago News 2 comments

Dex explains fun stuff, like how he became to accidentally implement LAN Multiplayer, what is up with the sudden amount of new releases, and how Sirius...

Roadmap to 1.8, Return of the Classic, Reduction

Roadmap to 1.8, Return of the Classic, Reduction

1 year ago News 1 comment

What happened over the past months of Sirius, why we disappeared, whats up now and more - Dex explains a lot in a longer text than required. Also about...

Post comment Comments  (0 - 10 of 34)
Vladiskov Nov 27 2014 says:

also i wanted to ask, how you will place the space stations, will be partially procedural? (the procedural thing goes in the planet it orbits) or will be hand made with a file filled with directions (this would be more easy to mod as the modder just have to get the right file the meshes and the direction) also will be planets landeable? if yes, there will be some sort of cities on these?

+2 votes     reply to comment
vektorDex Creator
vektorDex Dec 4 2014 replied:

Hello, excuse my late reply, I had some Issues with my connection lately.
I am really liking your ideas so far and will consider how to add them to the Game.

First of all - Due to Multiplayer Balancing, Planets won't be landable in the near future. This is because I'd either have to go through massive scaling, which would put the player immersion off or Make the universe huge - Which poses the problem of very squishy textures.

At this very moment, i am, aside from answering you quite late, rewriting the universe generation and started making saving possible.

Greetings Dex

+1 vote   reply to comment
Vladiskov Nov 27 2014 says:

if you ask me this its just a next-gen freelancer for me :/ combine with some trendy features like easier mining and ingame buildable ships (hopely as i read "build your own ships)

Stil beatifully done soo it will be a pleasure to play :D!

+1 vote     reply to comment
Taquito Jul 30 2014 says:

I just played the latest demo a bit and it's great so far. Looking forward for more of this game.

+3 votes     reply to comment
ET1996 Jun 26 2014 says:

I'm pretty sure I hear Freelancer's weapons' sounds :P

+2 votes     reply to comment
vektorDex Creator
vektorDex Jul 16 2014 replied:

Placeholder, y'know. Will be replaced when the Desura Final Version hits :)

+2 votes   reply to comment
Cruisin1500 Feb 16 2014 says:

what can you do now beside fly around?

+2 votes     reply to comment
vektorDex Creator
vektorDex Jun 11 2014 replied:

Now (just 4 months after your comment) you can bounce asteroids, mine them for precious metals ans shoot them.

+1 vote   reply to comment
tokmak333 Nov 5 2013 says:

Can I use capital ships ?

+3 votes     reply to comment
vektorDex Creator
vektorDex Nov 6 2013 replied:

Not initially.

+2 votes   reply to comment
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Sirius Online
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Released Jul 30, 2014
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Latest tweets from @playsirius_com

3hours 3mins ago

T.co AI week is opened! Do we have a deal? #gamedev #indiedev #indiedevhour

4hours 14mins ago

@FrozenDevStudio Around Mid to end 2016 I suppose. AI week has just started, getting a few AI thingies to shoot at. A few thousand of them.

4hours 39mins ago

@The_Holy_Apple Just... two months I think and its still your most viewed Video ;)

16hours 24mins ago

@Maatish Ein paar Updates schaden nie - Und jetzt kommt KI ins spiel!

16hours 29mins ago

@ixxim Vom letzten Großen Gewitter :) T.co

16hours 31mins ago

@Maatish Markenzeichen. Neuen Trailer schon gesehen? ;)

16hours 34mins ago

@ixxim Hab meine Cam schon deswegen Am Fenster. Blitzbilder machen. Wärs sternenklar, hätt' ich eher Bilder vom Jupiter geschossen.

16hours 36mins ago

@Maatish Unwahrscheinlich. Kommt natürlich an, in welche Richtung man schaut. Und ob man Nase/Mund/Lungen hat. Selbstverständlich.

18hours 34mins ago

T.co New(!) Sirius Trailer - Check it out (@GamesandCoffeeX @The_Holy_Apple @dollhauz1 @OldManGamin72 @TheSpacewingman )

23hours 3mins ago

@The_Holy_Apple Time for an update video on sirius, huh? Its been a while ;) New Ships, new Areas, new Market, new UI, New Tradelanes...

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Sirius Online
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7 months ago
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