SickBrick is an action-oriented Sci-Fi FPS with modern graphics and oldschool gameplay inspired by Portal and Serious Sam. Out now for Windows, Linux and Mac! (linux version uses a wine wrapper) It's a straightforward FPS with some stuff added like two levels where you drive a tank and little platforming parts to break up all the robot-killing :D The game consists of 15 levels mixing indoor and outdoor areas. You're forced to do tests for an unknown robotic mastermind. As you go through the tests, you slowly unravel the story through log files of previous test subjects. Check out our new project, a survival horror\dark comedy game played with two protagonists in different timelines with a dynamic story that changes depending on your decisions. It's called Tainted Fate.
Only played the demo but here's my review: lots of potential but lacking polish. For example in the first level the footsteps sounded like timber flooring when walking into the water. Mouse pointer was very skittish when inside a vehicle. Seems to be too many empty spaces & long walks.
Fun though, seemed like it could be an interesting story and audio log files are cool though the voice-overs were not as good as I'd expect. Quality varied but sometimes I found myself struggling to hear what was said.
Not a native game - works via Wine (however it worked perfectly for me on Linux Mint 11).
This game is real good, it has the feeling of the game portal, if you know it, and having a non-AAA engine but with graphic quality like such, it makes the game a masterpiece, and by the way, it is not with the engine, it is with the gameplay that makes a game cool and great. It is with the developers not the software. Have a great day!
Just blasted through the game this morning and had great fun.
With only one difficulty level, I found it a bit to easy. My FPS skills are nowhere close to being honed, but still got myself through the whole game in about 1 hour 30 min or so.
Great graphics style and just about cheesy enough voice over to make it work.
I'm holding back the rating a bit due to lack of polishing. The unique 3D model / environment style is not reflected everywhere and especially in the 2D art area (HUD, menus, fonts).
good graphics, diferent guns, two missions with tanks, each tank have different shooting gun like laser, etc, jumps, plattforms etc, the mistake is the difficulty of the enemys, soem easy to kill, can be more strongers and difficult to destroy for be more interesting the game and a few more long, in 4 or 5 days you pass/win the game