SAVAGE: The Shard of Gosen alpha 4.5 - Lots of new content in this update, including shields and the undead!
Savage is equal parts inspired by the Conan stories by Robert E. Howard, my fascination with Zelda II (yes, yes, I know - the black sheep of the Zelda family), other games of its ilk (like Gargoyle's Quest) and a healthy dose of general barbarian fetishism.
The final product will (hopefully) include a varied, somewhat open world to explore, an interesting little tale filled with machismo, magic and muscles, day/night cycle, overworld hunting/tracking, lots of action/platforming, fun melee system and some mild RPG elements (item use, leveling up, gear, crafting and the like).
Cheeky update titles aside, here's what's new in the world of SAVAGE: The Shard of Gosen!
I've got a new alpha build for anyone interested to take the new stuff for a little spin. Updates to the game itself include the new shield system, night-time specific enemies, and new skeleton warriors (in their most basic form - newer variations coming soon!)You can download the new build HERE!
I needed some new boxart and something flashy I could use for promotional material, so I spent a couple days throwing this together:
I got to hang out with the awesome folks at Scarlet Rhapsody on their fantastic podcast series, Secret Stage. I had a great time on their show, and it was fantastic to do some straight up nerd talk. Expect lots of geeky nonsense!SAVAGE: The Shard of Gosen Homepage RedesignI have been neglecting my homepage for far too long! I'll be doing some fun stuff and cultivating a much more frequent devlog, in addition to a fanart section and some other goodies. It's time the Barbarian Horde had a place to call home!
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