- © 2010 - 2013 DesuraNET Pty Ltd. All Rights Reserved. Play something different.
- Privacy Policy
- Terms of Use
Rotion is a challenging, addictive game where the aim is to clear shapes by getting to the middle and popping them. Relax in free play and Single, explore the Campaign, play against your friends in Splitscreen, or take on Survival and see how long you can last...
0 comments by novemberdobby on Apr 3rd, 2013
Alpha 1.5 is now available on all 4 platforms (Windows, Mac, Linux 32 and Linux 64).
Here's the changelist:
See below for cross-platform goodness ;)
Latest tweets from @rotiongame
Some old, some new T.co
Jun 2 2013, 1:53pm
Some new levels and a new music track T.co
May 18 2013, 1:34pm
Beating L-48's best time...maybe I need to make this one harder! T.co
Apr 24 2013, 4:34pm
New alpha out. Now on Mac too! Grab it here T.co
Apr 4 2013, 5:04pm
The Big 3 T.co
Mar 6 2013, 2:36pm
fworp T.co
Dec 2 2012, 12:11pm
News post on the editor: T.co
Sep 19 2012, 6:22am
Oops, now I've double tweeted it - Facebook posted that last one :<
Sep 18 2012, 10:54am
Here: T.co just a quick recording of some editor stuff!
Aug 31 2012, 8:48am
Couldn't load shader assets/shaders/transition.sfx
This came up. Help please?
Which platform? There should be some more info above the error which may help as well.
cant get this to work well on multi-monitor Linux. Starts up stretched across both screens and then when I try and switch to the right resolution (resolution of my primary screen), the buttons in the game stop working. So much so that I have to restart my system. There a way to fix this?
What distro are you on? Are you running in windowed?
Luckily, I can test this now since I recently got a second screen too.
I'm on Linux Mint 14 64-bit with MATE. I'm running in fullscreen. I tried it again and now it only plays on the first screen like it's supposed to, but it's turning off the second monitor when it's started.
I'm using nvidia's twinview for the monitors.
This should be fixed in the next build. There was a window focus bug, but I've modified the code so that buttons will always be clickable in fullscreen :)
Hello!
I am experiencing very, very bad tearing while moving vertically in game. It is so nasty that my eyes start to bleed and I stop playing. What can I do with it?
Oh no! Is vsync enabled? It'll tell you somewhere in the console window on startup. If it isn't, try opening your cfg (click the bottom left button in the main menu) and change gfx_usevsync as so:
gfx_usevsync:1
On Linux, I disable vsync by default since it causes problems on my outdated distro.
Oh, thank you again!
I found another small bug while fixing vsync: if you click that bottom left button and then start the game again, it will say that Rotion did not exit properly.
BTW, no problems with enabled vsync so far. I use Debian stable with NVidia proprietary drivers.
Are you sure (when it said it exited badly) that it wasn't actually still running? Rotion will try and minimise itself when you click on one of those links. Two copies running at once would explain the the message :P