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Post news Report RSS New Minimap Feature and More

The addition of the minimap, changes to the Plasma Cannon damage and some game optimisation

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Where once you were blind now you will see! the enemy that is. No more hiding in the skies or creeping around corners for you people, the Minimap is coming and its taking no prisoners!!.

New Minimap

The new minimap is now live with some changes to the Enemy Radar and a buff to the Plasma Cannons.

MINIMAP:

  • Push ‘M’ to zoom in and out
  • We will add settings to control the transparency and ultimately hide the minimap in future releases
  • You will see all allies on the map at all times
  • You will see all enemies that your enemy Radar can pick up
  • The detection radius of each of the Radar’s has been reduced as otherwise you saw the enemies way too early on the map, and we intend to introduce the ‘Radar Receiver’ very soon which will allow you to see the enemies that your allies Radars pick up
  • Also coming soon are the Radar Jammer cubes, which are being developed by Michele at the moment

KNOWN BUG:

  • The minimap is bugged on Mars #2 and appears in the middle of the screen. We are working on a fix for this now and should have it up in a few hours time.

OTHER CHANGES:

  • Plasma Cannon damage buff, a 15% increase to the outer and inner blast damage values
  • All Plasma Cannon values are up to date in the descriptions in the Depot
  • New maintenance mode that will allow us to communicate why we are in maintenance mode better to you all
  • Optimizations to fix the LAG we introduced with the last update.
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