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An online RPG with deep, tactical combat, adding a significant element of player skill. Choose from three heroic classes, dozens of elite units, skills, and gear.
0 comments by kraz007 on Feb 29th, 2012
Riftforge Operations Command is giving away a ton of gold, so come and join the Playtest! When it comes to the gold, you must check out our new tutorial system. It pays a total of 6,000 gold for completing the four tutorial missions.
Basic tutorial - 1500 gold
In this first tutorial, the forces of evil are manifested in some old barrels that the Riftforge quartermaster has decided to part with. Carpenters have been hired to make a few target dummies as well.
Guardian Tutorial - 1500 gold
This will be the first encounter with real units, albeit a bit dimwitted. They are under strict orders not to attack, unless as a retaliation.
Raider Tutorial - 1500 gold
The Raiders in this tutorial are nothing to be feared. The Assassins are not allowed to hide and strike from stealth, so surprises will be minimal.
Ranger Tutorial - 1500 gold
The Ranger battle might feel anti-climatic but that's because the Rangers are out of ammunitions. They are sure to receive supplies soon, so hurry up!
Assassinations Galore
Remember the assassination mode? We have increased the chance for an assassination, so make sure you give it a try.
About assassination mode: It assigns one VIP unit more importance than the others. If you kill a VIP unit on Lavapool, you get 400 points. You only need one additional kill to reach the winning score of 500 points.
Only registered members can share their thoughts. So come on! Join the community today (totally free) and do things you never thought possible.
Hey guys! I just tried the game for a few minutes. I pretty much rushed throught it (as most people will probably do on the oversaturated market of today though) and so probably some stuff that I looked for is there yet somehow evaded me :), and this is what I have to say:
- first of all, looks definitely great! 2D games FTW! :)
- no animation.. ?
- I think the game could definitely use some kind of tutorial (maybe its there and I didnt find it as I rushed through it)
- as I play on a laptop with a 1280x800 screen, I could definitely use the possibility to "unzoom", as I have to constantly scroll with the minimap
- the map scrolling.. would be great to be able to drag the map with your mouse (like Rclick plus drag) instead of using the minimap
Cant wait to play some more when I get back from work!
A lot like the wesnoth...
Looks promising. Tracking.