Red Alert 2: Apocalypse Rising brings the exciting storyline and epic clashes from the classic Westwood Studios game, Command & Conquer: Red Alert 2 to realm of first person shooters, with a twist. We've remained loyal to the style and feel of the 2000 classic, while integrating content from its expansion Yuri's Revenge with a bit of updated history to add to the mix. Built off the W3D engine Westwood Studios built for classics such as Earth & Beyond and Command & Conquer: Renegade finished up in 2001, we help bring the fight to you as you play out your role as any one of a number of infantry classes participating in team-based combat that often involves land, sea, and air combined-arms clashes that just don't happen in any other game. Oh, and did we mention it's FREE?
When choosing what weapon we wanted to use for the Guardian G.I., we wanted to pick a weapon that would match the chunky aesthetic of the character. after deciding that using a third MP5 would be a bad idea, we settled on the Spectre M4. Not only does it share similarities with the concept art, it also falls in line with our design for the Allies being a multi-national fighting force that uses guns from all over it's territory (the Spectre being italian).
Looks great!
Very nice.
Is that a quad-stack magazine?