Razenroth is a top-down perspective, action game with roguelike elements. All levels are randomly generated, we want to add over 200 various items and a few dozens of monsters. The game is created in Unity engine. A main hero - Charles Carter, is a young man who decided to enter into the world of nightmares, to remove a mysterious curse from his family. His main weapon against dark creatures, are very powerfull spells, which you can find or drop during game. Additionally, it's possible to get magic potions and a tons of very useful equipment. We plan to release Ranzenroth in 4th quarter 2014.
Our second game - Razenroth, is finally available to buy. The first game we've made was Stonerid,
2d platform game, made in XNA. Instead of making its sequel or other platformer, we decided to create something completely different.
Steam Store Page: Store.steampowered.com
One of the most important thing about the game is a fact that many elements are randomly generated. All the levels, weather conditions, distribution and quantity of key elements are completely randomly generated. So even if you'll play Razenroth a few times, you won't discover everything. There are also many other nice features like:
Few days ago we've released official trailer (https://www.youtube.com/watch?v=o4VFeYOg2Dg), however there are some first gameplays started to appear on YouTube. Look at this one below, to see how the game looks like in action.
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