At its core, Race The Sun is an arcade-style infinite racer, set in a procedurally generated world with an increasing difficulty ramp and a "modern retro" look. The goal is to get the highest possible score by racing into the sunset, avoiding obstacles and enemies, and collecting speed boosts and other powerups to help you along the way. You fly a solar-powered craft, and the game ends at sundown, if you can make it that far!
Flippfly recently revealed a new gameplay trailer for "Race the Sun", the result of a two-week crunch amidst their struggling Kickstarter. The results can be seen here:
Additionally, they've revealed a poster design from SamCube, the artist behind the official Minecraft poster:
This poster and other rewards are available on the game's Kickstarter page, which is closing in on the last two days.
A visit to the indie gamedev FB group never fails to provide a heaping dose of facepalms these days.
2hours 29mins ago by aeornflippout
Thanks for all the RT's today! Race the Sun is still 50% off on Steam. T.co
5hours 1min ago by flippfly
Last week in development: Race The Sun optimizations. This week: Fixing bugs caused by Race The Sun optimizations.
5hours 59mins ago by aeornflippout
7hours 58mins ago by aeornflippout
7hours 59mins ago by aeornflippout
Well, today is looking an awful lot like our launch day in the Steam report. Adding workshop + asking for a promo = good call.
8hours 7mins ago by aeornflippout
8hours 8mins ago by aeornflippout
8hours 11mins ago by aeornflippout
@Tenebrous That'd be sweet! Could make a nice little asset store package :)
8hours 20mins ago by aeornflippout