At its core, Race The Sun is an arcade-style infinite racer, set in a procedurally generated world with an increasing difficulty ramp and a "modern retro" look. The goal is to get the highest possible score by racing into the sunset, avoiding obstacles and enemies, and collecting speed boosts and other powerups to help you along the way. You fly a solar-powered craft, and the game ends at sundown, if you can make it that far!
Flippfly recently revealed a new gameplay trailer for "Race the Sun", the result of a two-week crunch amidst their struggling Kickstarter. The results can be seen here:
Additionally, they've revealed a poster design from SamCube, the artist behind the official Minecraft poster:
This poster and other rewards are available on the game's Kickstarter page, which is closing in on the last two days.
32mins 8secs ago by aeornflippout
35mins 40secs ago by aeornflippout
@NorthernlionLP foil card? This term is new to me!
1hour 12mins ago by aeornflippout
2hours 49mins ago by flippfly
Oh wow; @mcdjoel just sent me a sweet game prototype about trees inspired by that tree script I shared a couple weeks ago. Follow this guy!
3hours 39mins ago by aeornflippout
3hours 48mins ago by flippfly
4hours 7mins ago by aeornflippout
4hours 41mins ago by aeornflippout
@RaveofRavendale The same type of person who'll angrily declare that emailing press is futile/worthless when his project fails ;)
8hours 43mins ago by aeornflippout